diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 33137929d..be2b62a13 100755 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -1251,7 +1251,8 @@ void ObjectMgr::LoadCreatures() } // Map 0 was removed from dbc as of 4.x.x - if ((data.spawnMask & ~spawnMasks[data.mapid]) && data.mapid !=0) + spawnMasks[0] = 1; + if (data.spawnMask & ~spawnMasks[data.mapid]) sLog.outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid); bool ok = true; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 85be38576..a352d8b49 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0068" + #define REVISION_NR "0069" #endif // __REVISION_NR_H__