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[10830] Prevent spell_proc_event entries to proc on any spell cast when SpellFamilyName is zero.
Now only spells that actually deal damage or heal will trigger when neither SpellFamilyName nor ProcEx & PROC_EX_EX_TRIGGER_ALWAYS are set. Before, setting a SchoolMask would override this check, causing many bogus procs.
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commit
81b6cb2751
4 changed files with 12 additions and 12 deletions
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@ -909,13 +909,13 @@ bool Aura::isAffectedOnSpell(SpellEntry const *spell) const
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return false;
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}
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bool Aura::CanProcFrom(SpellEntry const *spell, uint32 EventProcEx, uint32 procEx, bool active) const
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bool Aura::CanProcFrom(SpellEntry const *spell, uint32 EventProcEx, uint32 procEx, bool active, bool useClassMask) const
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{
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// Check EffectClassMask
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uint32 const *ptr = getAuraSpellClassMask();
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// if no class mask defined - allow proc
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if (!((uint64*)ptr)[0] && !ptr[2])
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// if no class mask defined, or spell_proc_event has SpellFamilyName=0 - allow proc
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if (!useClassMask || (!((uint64*)ptr)[0] && !ptr[2]))
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{
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if (!(EventProcEx & PROC_EX_EX_TRIGGER_ALWAYS))
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{
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@ -372,7 +372,7 @@ class MANGOS_DLL_SPEC Aura
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Modifier const* GetModifier() const { return &m_modifier; }
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int32 GetMiscValue() const { return m_spellAuraHolder->GetSpellProto()->EffectMiscValue[m_effIndex]; }
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int32 GetMiscBValue() const { return m_spellAuraHolder->GetSpellProto()->EffectMiscValueB[m_effIndex]; }
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SpellEntry const* GetSpellProto() const { return GetHolder()->GetSpellProto(); }
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uint32 GetId() const{ return GetHolder()->GetSpellProto()->Id; }
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ObjectGuid const& GetCastItemGuid() const { return GetHolder()->GetCastItemGuid(); }
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@ -434,7 +434,7 @@ class MANGOS_DLL_SPEC Aura
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uint32 const *getAuraSpellClassMask() const { return m_spellAuraHolder->GetSpellProto()->GetEffectSpellClassMask(m_effIndex); }
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bool isAffectedOnSpell(SpellEntry const *spell) const;
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bool CanProcFrom(SpellEntry const *spell, uint32 EventProcEx, uint32 procEx, bool active) const;
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bool CanProcFrom(SpellEntry const *spell, uint32 EventProcEx, uint32 procEx, bool active, bool useClassMask) const;
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//SpellAuraHolder const* GetHolder() const { return m_spellHolder; }
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SpellAuraHolder* GetHolder() { return m_spellAuraHolder; }
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@ -469,7 +469,7 @@ class MANGOS_DLL_SPEC Aura
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AuraRemoveMode m_removeMode:8; // Store info for know remove aura reason
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SpellEffectIndex m_effIndex :8; // Aura effect index in spell
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bool m_positive:1;
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bool m_isPeriodic:1;
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bool m_isAreaAura:1;
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@ -2864,7 +2864,7 @@ bool Unit::IsSpellBlocked(Unit *pCaster, SpellEntry const *spellEntry, WeaponAtt
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float blockChance = GetUnitBlockChance();
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blockChance += (int32(pCaster->GetWeaponSkillValue(attackType)) - int32(GetMaxSkillValueForLevel()))*0.04f;
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return roll_chance_f(blockChance);
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}
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@ -9762,11 +9762,11 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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(spellProcEvent->spellFamilyMask2[i] & procSpell->SpellFamilyFlags2) == 0)
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continue;
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}
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// don't check FamilyFlags if schoolMask exists
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else if (!spellProcEvent->schoolMask && !triggeredByAura->CanProcFrom(procSpell, spellProcEvent->procEx, procExtra, damage != 0))
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// don't check dbc FamilyFlags unless spellFamilyName != 0
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else if (!triggeredByAura->CanProcFrom(procSpell, spellProcEvent->procEx, procExtra, damage != 0, spellProcEvent->spellFamilyName != 0))
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continue;
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}
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else if (!triggeredByAura->CanProcFrom(procSpell, PROC_EX_NONE, procExtra, damage != 0))
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else if (!triggeredByAura->CanProcFrom(procSpell, PROC_EX_NONE, procExtra, damage != 0, true))
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continue;
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}
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@ -10797,4 +10797,4 @@ bool Unit::IsAllowedDamageInArea(Unit* pVictim) const
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return false;
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return true;
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10829"
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#define REVISION_NR "10830"
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#endif // __REVISION_NR_H__
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