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[8668] change log: outError to outDebug typo in AddHonor
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2 changed files with 2 additions and 2 deletions
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@ -3840,7 +3840,7 @@ void Spell::EffectAddHonor(uint32 /*i*/)
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if (m_CastItem)
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{
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((Player*)unitTarget)->RewardHonor(NULL, 1, damage / 10);
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sLog.outError("SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(),((Player*)unitTarget)->GetGUIDLow());
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sLog.outDebug("SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(),((Player*)unitTarget)->GetGUIDLow());
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return;
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}
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