[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
NoFantasy 2009-06-02 14:42:43 +04:00 committed by VladimirMangos
parent afdcc2bbfe
commit 82f16a6579
8 changed files with 48 additions and 15 deletions

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@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`required_7908_03_mangos_creature_template_addon` bit(1) default NULL
`required_7945_01_mangos_quest_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -13264,12 +13264,20 @@ CREATE TABLE `quest_template` (
`DetailsEmote2` smallint(5) unsigned NOT NULL default '0',
`DetailsEmote3` smallint(5) unsigned NOT NULL default '0',
`DetailsEmote4` smallint(5) unsigned NOT NULL default '0',
`DetailsEmoteDelay1` int(11) unsigned NOT NULL default '0',
`DetailsEmoteDelay2` int(11) unsigned NOT NULL default '0',
`DetailsEmoteDelay3` int(11) unsigned NOT NULL default '0',
`DetailsEmoteDelay4` int(11) unsigned NOT NULL default '0',
`IncompleteEmote` smallint(5) unsigned NOT NULL default '0',
`CompleteEmote` smallint(5) unsigned NOT NULL default '0',
`OfferRewardEmote1` smallint(5) unsigned NOT NULL default '0',
`OfferRewardEmote2` smallint(5) unsigned NOT NULL default '0',
`OfferRewardEmote3` smallint(5) unsigned NOT NULL default '0',
`OfferRewardEmote4` smallint(5) unsigned NOT NULL default '0',
`OfferRewardEmoteDelay1` int(11) unsigned NOT NULL default '0',
`OfferRewardEmoteDelay2` int(11) unsigned NOT NULL default '0',
`OfferRewardEmoteDelay3` int(11) unsigned NOT NULL default '0',
`OfferRewardEmoteDelay4` int(11) unsigned NOT NULL default '0',
`StartScript` mediumint(8) unsigned NOT NULL default '0',
`CompleteScript` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`)

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@ -0,0 +1,11 @@
ALTER TABLE db_version CHANGE COLUMN required_7908_03_mangos_creature_template_addon required_7945_01_mangos_quest_template bit;
ALTER TABLE quest_template
ADD COLUMN `DetailsEmoteDelay1` int(11) unsigned NOT NULL default '0' AFTER `DetailsEmote4`,
ADD COLUMN `DetailsEmoteDelay2` int(11) unsigned NOT NULL default '0' AFTER `DetailsEmoteDelay1`,
ADD COLUMN `DetailsEmoteDelay3` int(11) unsigned NOT NULL default '0' AFTER `DetailsEmoteDelay2`,
ADD COLUMN `DetailsEmoteDelay4` int(11) unsigned NOT NULL default '0' AFTER `DetailsEmoteDelay3`,
ADD COLUMN `OfferRewardEmoteDelay1` int(11) unsigned NOT NULL default '0' AFTER `OfferRewardEmote4`,
ADD COLUMN `OfferRewardEmoteDelay2` int(11) unsigned NOT NULL default '0' AFTER `OfferRewardEmoteDelay1`,
ADD COLUMN `OfferRewardEmoteDelay3` int(11) unsigned NOT NULL default '0' AFTER `OfferRewardEmoteDelay2`,
ADD COLUMN `OfferRewardEmoteDelay4` int(11) unsigned NOT NULL default '0' AFTER `OfferRewardEmoteDelay3`;

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@ -210,6 +210,7 @@ pkgdata_DATA = \
7908_03_mangos_creature_template_addon.sql \
7932_01_characters_character_pet.sql \
7938_01_realmd_account.sql \
7945_01_mangos_quest_template.sql \
README
## Additional files to include when running 'make dist'
@ -400,4 +401,5 @@ EXTRA_DIST = \
7908_03_mangos_creature_template_addon.sql \
7932_01_characters_character_pet.sql \
7938_01_realmd_account.sql \
7945_01_mangos_quest_template.sql \
README

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@ -503,7 +503,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
for (uint32 i=0; i < QUEST_EMOTE_COUNT; ++i)
{
data << uint32(pQuest->DetailsEmote[i]);
data << uint32(0); // DetailsEmoteDelay
data << uint32(pQuest->DetailsEmoteDelay[i]); // DetailsEmoteDelay (in ms)
}
pSession->SendPacket( &data );
@ -641,7 +641,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
sLog.outDebug( "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", pQuest->GetQuestId() );
}
void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnbleNext )
void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnableNext )
{
std::string Title = pQuest->GetTitle();
std::string OfferRewardText = pQuest->GetOfferRewardText();
@ -666,7 +666,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
data << Title;
data << OfferRewardText;
data << uint32( EnbleNext );
data << uint32( EnableNext );
data << uint32(0); // unk
uint32 EmoteCount = 0;
@ -680,8 +680,8 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
data << EmoteCount; // Emote Count
for (uint32 i = 0; i < EmoteCount; ++i)
{
data << uint32(0); // Delay Emote
data << pQuest->OfferRewardEmote[i];
data << uint32(pQuest->OfferRewardEmoteDelay[i]); // Delay Emote
data << uint32(pQuest->OfferRewardEmote[i]);
}
ItemPrototype const *pItem;

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@ -2850,9 +2850,13 @@ void ObjectMgr::LoadQuests()
"RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5,"
// 97 98 99 100 101 102 103 104 105 106 107
"RewHonorableKills, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt,"
// 108 109 110 111 112 113 114 115 116 117
"DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
// 118 119
// 108 109 110 111 112 113 114 115
"DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4,"
// 116 117 118 119 120 121
"IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
// 122 123 124 125
"OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4,"
// 126 127
"StartScript, CompleteScript"
" FROM quest_template");
if(result == NULL)

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@ -115,14 +115,20 @@ Quest::Quest(Field * questRecord)
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[108+i].GetUInt32();
IncompleteEmote = questRecord[112].GetUInt32();
CompleteEmote = questRecord[113].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[112+i].GetUInt32();
IncompleteEmote = questRecord[116].GetUInt32();
CompleteEmote = questRecord[117].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[114+i].GetInt32();
OfferRewardEmote[i] = questRecord[118+i].GetInt32();
QuestStartScript = questRecord[118].GetUInt32();
QuestCompleteScript = questRecord[119].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[122+i].GetInt32();
QuestStartScript = questRecord[126].GetUInt32();
QuestCompleteScript = questRecord[127].GetUInt32();
QuestFlags |= SpecialFlags << 16;

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@ -239,7 +239,9 @@ class Quest
uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
int32 RewRepValue[QUEST_REPUTATIONS_COUNT];
uint32 DetailsEmote[QUEST_EMOTE_COUNT];
uint32 DetailsEmoteDelay[QUEST_EMOTE_COUNT];
uint32 OfferRewardEmote[QUEST_EMOTE_COUNT];
uint32 OfferRewardEmoteDelay[QUEST_EMOTE_COUNT];
uint32 GetReqItemsCount() const { return m_reqitemscount; }
uint32 GetReqCreatureOrGOcount() const { return m_reqCreatureOrGOcount; }

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7944"
#define REVISION_NR "7945"
#endif // __REVISION_NR_H__