[12069] Cleanup comment style

This commit is contained in:
Schmoozerd 2012-07-22 02:54:31 +02:00
parent 5efb3867f5
commit 835d1c7479
205 changed files with 2835 additions and 2835 deletions

View file

@ -75,7 +75,7 @@ bool ChatHandler::HandleNpcYellCommand(char* args)
return true;
}
//show text emote by creature in chat
// show text emote by creature in chat
bool ChatHandler::HandleNpcTextEmoteCommand(char* args)
{
if (!*args)
@ -131,7 +131,7 @@ bool ChatHandler::HandleAnnounceCommand(char* args)
return true;
}
//notification player at the screen
// notification player at the screen
bool ChatHandler::HandleNotifyCommand(char* args)
{
if (!*args)
@ -147,7 +147,7 @@ bool ChatHandler::HandleNotifyCommand(char* args)
return true;
}
//Enable\Dissable GM Mode
// Enable\Dissable GM Mode
bool ChatHandler::HandleGMCommand(char* args)
{
if (!*args)
@ -215,7 +215,7 @@ bool ChatHandler::HandleGMChatCommand(char* args)
return true;
}
//Enable\Dissable Invisible mode
// Enable\Dissable Invisible mode
bool ChatHandler::HandleGMVisibleCommand(char* args)
{
if (!*args)
@ -353,7 +353,7 @@ bool ChatHandler::HandleGPSCommand(char* args)
return true;
}
//Summon Player
// Summon Player
bool ChatHandler::HandleNamegoCommand(char* args)
{
Player* target;
@ -473,7 +473,7 @@ bool ChatHandler::HandleNamegoCommand(char* args)
return true;
}
//Teleport to Player
// Teleport to Player
bool ChatHandler::HandleGonameCommand(char* args)
{
Player* target;
@ -640,7 +640,7 @@ bool ChatHandler::HandleRecallCommand(char* args)
return HandleGoHelper(target, target->m_recallMap, target->m_recallX, target->m_recallY, &target->m_recallZ, &target->m_recallO);
}
//Edit Player HP
// Edit Player HP
bool ChatHandler::HandleModifyHPCommand(char* args)
{
if (!*args)
@ -678,7 +678,7 @@ bool ChatHandler::HandleModifyHPCommand(char* args)
return true;
}
//Edit Player Mana
// Edit Player Mana
bool ChatHandler::HandleModifyManaCommand(char* args)
{
if (!*args)
@ -716,7 +716,7 @@ bool ChatHandler::HandleModifyManaCommand(char* args)
return true;
}
//Edit Player Energy
// Edit Player Energy
bool ChatHandler::HandleModifyEnergyCommand(char* args)
{
if (!*args)
@ -756,7 +756,7 @@ bool ChatHandler::HandleModifyEnergyCommand(char* args)
return true;
}
//Edit Player Rage
// Edit Player Rage
bool ChatHandler::HandleModifyRageCommand(char* args)
{
if (!*args)
@ -828,7 +828,7 @@ bool ChatHandler::HandleModifyRunicPowerCommand(char* args)
return true;
}
//Edit Player Faction
// Edit Player Faction
bool ChatHandler::HandleModifyFactionCommand(char* args)
{
Creature* chr = getSelectedCreature();
@ -892,7 +892,7 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return true;
}
//Edit Player TP
// Edit Player TP
bool ChatHandler::HandleModifyTalentCommand(char* args)
{
if (!*args)
@ -940,7 +940,7 @@ bool ChatHandler::HandleModifyTalentCommand(char* args)
return false;
}
//Enable On\OFF all taxi paths
// Enable On\OFF all taxi paths
bool ChatHandler::HandleTaxiCheatCommand(char* args)
{
bool value;
@ -976,7 +976,7 @@ bool ChatHandler::HandleTaxiCheatCommand(char* args)
return true;
}
//Edit Player Aspeed
// Edit Player Aspeed
bool ChatHandler::HandleModifyASpeedCommand(char* args)
{
if (!*args)
@ -1019,12 +1019,12 @@ bool ChatHandler::HandleModifyASpeedCommand(char* args)
chr->UpdateSpeed(MOVE_WALK, true, modSpeed);
chr->UpdateSpeed(MOVE_RUN, true, modSpeed);
chr->UpdateSpeed(MOVE_SWIM, true, modSpeed);
//chr->UpdateSpeed(MOVE_TURN, true, modSpeed);
// chr->UpdateSpeed(MOVE_TURN, true, modSpeed);
chr->UpdateSpeed(MOVE_FLIGHT, true, modSpeed);
return true;
}
//Edit Player Speed
// Edit Player Speed
bool ChatHandler::HandleModifySpeedCommand(char* args)
{
if (!*args)
@ -1069,7 +1069,7 @@ bool ChatHandler::HandleModifySpeedCommand(char* args)
return true;
}
//Edit Player Swim Speed
// Edit Player Swim Speed
bool ChatHandler::HandleModifySwimCommand(char* args)
{
if (!*args)
@ -1114,7 +1114,7 @@ bool ChatHandler::HandleModifySwimCommand(char* args)
return true;
}
//Edit Player Walk Speed
// Edit Player Walk Speed
bool ChatHandler::HandleModifyBWalkCommand(char* args)
{
if (!*args)
@ -1159,7 +1159,7 @@ bool ChatHandler::HandleModifyBWalkCommand(char* args)
return true;
}
//Edit Player Fly
// Edit Player Fly
bool ChatHandler::HandleModifyFlyCommand(char* args)
{
if (!*args)
@ -1195,7 +1195,7 @@ bool ChatHandler::HandleModifyFlyCommand(char* args)
return true;
}
//Edit Player Scale
// Edit Player Scale
bool ChatHandler::HandleModifyScaleCommand(char* args)
{
if (!*args)
@ -1234,7 +1234,7 @@ bool ChatHandler::HandleModifyScaleCommand(char* args)
return true;
}
//Enable Player mount
// Enable Player mount
bool ChatHandler::HandleModifyMountCommand(char* args)
{
if (!*args)
@ -1480,7 +1480,7 @@ bool ChatHandler::HandleModifyMountCommand(char* args)
WorldPacket data(SMSG_FORCE_RUN_SPEED_CHANGE, (8 + 4 + 1 + 4));
data << chr->GetPackGUID();
data << (uint32)0;
data << (uint8)0; //new 2.1.0
data << (uint8)0; // new 2.1.0
data << float(speed);
chr->SendMessageToSet(&data, true);
@ -1493,7 +1493,7 @@ bool ChatHandler::HandleModifyMountCommand(char* args)
return true;
}
//Edit Player money
// Edit Player money
bool ChatHandler::HandleModifyMoneyCommand(char* args)
{
if (!*args)
@ -1668,7 +1668,7 @@ bool ChatHandler::HandleLookupAreaCommand(char* args)
return true;
}
//Find tele in game_tele order by name
// Find tele in game_tele order by name
bool ChatHandler::HandleLookupTeleCommand(char* args)
{
if (!*args)
@ -1711,7 +1711,7 @@ bool ChatHandler::HandleLookupTeleCommand(char* args)
return true;
}
//Enable\Dissable accept whispers (for GM)
// Enable\Dissable accept whispers (for GM)
bool ChatHandler::HandleWhispersCommand(char* args)
{
if (!*args)
@ -1744,7 +1744,7 @@ bool ChatHandler::HandleWhispersCommand(char* args)
return true;
}
//Save all players in the world
// Save all players in the world
bool ChatHandler::HandleSaveAllCommand(char* /*args*/)
{
sObjectAccessor.SaveAllPlayers();
@ -1752,7 +1752,7 @@ bool ChatHandler::HandleSaveAllCommand(char* /*args*/)
return true;
}
//Send mail by command
// Send mail by command
bool ChatHandler::HandleSendMailCommand(char* args)
{
// format: name "subject text" "mail text"
@ -1836,7 +1836,7 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
return true;
}
//Teleport group to given game_tele.entry
// Teleport group to given game_tele.entry
bool ChatHandler::HandleTeleGroupCommand(char* args)
{
if (!*args)
@ -1912,7 +1912,7 @@ bool ChatHandler::HandleTeleGroupCommand(char* args)
return true;
}
//Summon group of player
// Summon group of player
bool ChatHandler::HandleGroupgoCommand(char* args)
{
Player* target;
@ -2110,7 +2110,7 @@ bool ChatHandler::HandleGoCommand(char* args)
//teleport at coordinates
// teleport at coordinates
bool ChatHandler::HandleGoXYCommand(char* args)
{
Player* _player = m_session->GetPlayer();
@ -2130,7 +2130,7 @@ bool ChatHandler::HandleGoXYCommand(char* args)
return HandleGoHelper(_player, mapid, x, y);
}
//teleport at coordinates, including Z
// teleport at coordinates, including Z
bool ChatHandler::HandleGoXYZCommand(char* args)
{
Player* _player = m_session->GetPlayer();
@ -2154,7 +2154,7 @@ bool ChatHandler::HandleGoXYZCommand(char* args)
return HandleGoHelper(_player, mapid, x, y, &z);
}
//teleport at coordinates
// teleport at coordinates
bool ChatHandler::HandleGoZoneXYCommand(char* args)
{
Player* _player = m_session->GetPlayer();
@ -2209,7 +2209,7 @@ bool ChatHandler::HandleGoZoneXYCommand(char* args)
return HandleGoHelper(_player, mapEntry->MapID, x, y);
}
//teleport to grid
// teleport to grid
bool ChatHandler::HandleGoGridCommand(char* args)
{
Player* _player = m_session->GetPlayer();