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[12069] Cleanup comment style
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parent
5efb3867f5
commit
835d1c7479
205 changed files with 2835 additions and 2835 deletions
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@ -75,7 +75,7 @@ bool ChatHandler::HandleNpcYellCommand(char* args)
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return true;
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}
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//show text emote by creature in chat
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// show text emote by creature in chat
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bool ChatHandler::HandleNpcTextEmoteCommand(char* args)
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{
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if (!*args)
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@ -131,7 +131,7 @@ bool ChatHandler::HandleAnnounceCommand(char* args)
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return true;
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}
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//notification player at the screen
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// notification player at the screen
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bool ChatHandler::HandleNotifyCommand(char* args)
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{
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if (!*args)
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@ -147,7 +147,7 @@ bool ChatHandler::HandleNotifyCommand(char* args)
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return true;
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}
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//Enable\Dissable GM Mode
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// Enable\Dissable GM Mode
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bool ChatHandler::HandleGMCommand(char* args)
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{
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if (!*args)
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@ -215,7 +215,7 @@ bool ChatHandler::HandleGMChatCommand(char* args)
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return true;
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}
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//Enable\Dissable Invisible mode
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// Enable\Dissable Invisible mode
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bool ChatHandler::HandleGMVisibleCommand(char* args)
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{
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if (!*args)
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@ -353,7 +353,7 @@ bool ChatHandler::HandleGPSCommand(char* args)
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return true;
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}
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//Summon Player
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// Summon Player
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bool ChatHandler::HandleNamegoCommand(char* args)
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{
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Player* target;
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@ -473,7 +473,7 @@ bool ChatHandler::HandleNamegoCommand(char* args)
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return true;
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}
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//Teleport to Player
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// Teleport to Player
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bool ChatHandler::HandleGonameCommand(char* args)
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{
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Player* target;
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@ -640,7 +640,7 @@ bool ChatHandler::HandleRecallCommand(char* args)
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return HandleGoHelper(target, target->m_recallMap, target->m_recallX, target->m_recallY, &target->m_recallZ, &target->m_recallO);
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}
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//Edit Player HP
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// Edit Player HP
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bool ChatHandler::HandleModifyHPCommand(char* args)
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{
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if (!*args)
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@ -678,7 +678,7 @@ bool ChatHandler::HandleModifyHPCommand(char* args)
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return true;
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}
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//Edit Player Mana
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// Edit Player Mana
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bool ChatHandler::HandleModifyManaCommand(char* args)
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{
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if (!*args)
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@ -716,7 +716,7 @@ bool ChatHandler::HandleModifyManaCommand(char* args)
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return true;
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}
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//Edit Player Energy
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// Edit Player Energy
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bool ChatHandler::HandleModifyEnergyCommand(char* args)
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{
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if (!*args)
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@ -756,7 +756,7 @@ bool ChatHandler::HandleModifyEnergyCommand(char* args)
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return true;
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}
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//Edit Player Rage
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// Edit Player Rage
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bool ChatHandler::HandleModifyRageCommand(char* args)
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{
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if (!*args)
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@ -828,7 +828,7 @@ bool ChatHandler::HandleModifyRunicPowerCommand(char* args)
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return true;
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}
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//Edit Player Faction
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// Edit Player Faction
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bool ChatHandler::HandleModifyFactionCommand(char* args)
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{
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Creature* chr = getSelectedCreature();
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@ -892,7 +892,7 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
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return true;
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}
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//Edit Player TP
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// Edit Player TP
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bool ChatHandler::HandleModifyTalentCommand(char* args)
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{
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if (!*args)
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@ -940,7 +940,7 @@ bool ChatHandler::HandleModifyTalentCommand(char* args)
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return false;
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}
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//Enable On\OFF all taxi paths
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// Enable On\OFF all taxi paths
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bool ChatHandler::HandleTaxiCheatCommand(char* args)
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{
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bool value;
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@ -976,7 +976,7 @@ bool ChatHandler::HandleTaxiCheatCommand(char* args)
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return true;
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}
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//Edit Player Aspeed
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// Edit Player Aspeed
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bool ChatHandler::HandleModifyASpeedCommand(char* args)
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{
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if (!*args)
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@ -1019,12 +1019,12 @@ bool ChatHandler::HandleModifyASpeedCommand(char* args)
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chr->UpdateSpeed(MOVE_WALK, true, modSpeed);
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chr->UpdateSpeed(MOVE_RUN, true, modSpeed);
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chr->UpdateSpeed(MOVE_SWIM, true, modSpeed);
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//chr->UpdateSpeed(MOVE_TURN, true, modSpeed);
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// chr->UpdateSpeed(MOVE_TURN, true, modSpeed);
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chr->UpdateSpeed(MOVE_FLIGHT, true, modSpeed);
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return true;
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}
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//Edit Player Speed
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// Edit Player Speed
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bool ChatHandler::HandleModifySpeedCommand(char* args)
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{
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if (!*args)
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@ -1069,7 +1069,7 @@ bool ChatHandler::HandleModifySpeedCommand(char* args)
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return true;
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}
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//Edit Player Swim Speed
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// Edit Player Swim Speed
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bool ChatHandler::HandleModifySwimCommand(char* args)
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{
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if (!*args)
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@ -1114,7 +1114,7 @@ bool ChatHandler::HandleModifySwimCommand(char* args)
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return true;
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}
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//Edit Player Walk Speed
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// Edit Player Walk Speed
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bool ChatHandler::HandleModifyBWalkCommand(char* args)
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{
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if (!*args)
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@ -1159,7 +1159,7 @@ bool ChatHandler::HandleModifyBWalkCommand(char* args)
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return true;
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}
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//Edit Player Fly
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// Edit Player Fly
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bool ChatHandler::HandleModifyFlyCommand(char* args)
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{
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if (!*args)
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@ -1195,7 +1195,7 @@ bool ChatHandler::HandleModifyFlyCommand(char* args)
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return true;
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}
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//Edit Player Scale
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// Edit Player Scale
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bool ChatHandler::HandleModifyScaleCommand(char* args)
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{
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if (!*args)
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@ -1234,7 +1234,7 @@ bool ChatHandler::HandleModifyScaleCommand(char* args)
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return true;
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}
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//Enable Player mount
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// Enable Player mount
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bool ChatHandler::HandleModifyMountCommand(char* args)
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{
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if (!*args)
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@ -1480,7 +1480,7 @@ bool ChatHandler::HandleModifyMountCommand(char* args)
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WorldPacket data(SMSG_FORCE_RUN_SPEED_CHANGE, (8 + 4 + 1 + 4));
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data << chr->GetPackGUID();
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data << (uint32)0;
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data << (uint8)0; //new 2.1.0
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data << (uint8)0; // new 2.1.0
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data << float(speed);
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chr->SendMessageToSet(&data, true);
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@ -1493,7 +1493,7 @@ bool ChatHandler::HandleModifyMountCommand(char* args)
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return true;
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}
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//Edit Player money
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// Edit Player money
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bool ChatHandler::HandleModifyMoneyCommand(char* args)
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{
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if (!*args)
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@ -1668,7 +1668,7 @@ bool ChatHandler::HandleLookupAreaCommand(char* args)
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return true;
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}
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//Find tele in game_tele order by name
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// Find tele in game_tele order by name
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bool ChatHandler::HandleLookupTeleCommand(char* args)
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{
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if (!*args)
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@ -1711,7 +1711,7 @@ bool ChatHandler::HandleLookupTeleCommand(char* args)
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return true;
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}
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//Enable\Dissable accept whispers (for GM)
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// Enable\Dissable accept whispers (for GM)
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bool ChatHandler::HandleWhispersCommand(char* args)
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{
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if (!*args)
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@ -1744,7 +1744,7 @@ bool ChatHandler::HandleWhispersCommand(char* args)
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return true;
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}
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//Save all players in the world
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// Save all players in the world
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bool ChatHandler::HandleSaveAllCommand(char* /*args*/)
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{
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sObjectAccessor.SaveAllPlayers();
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@ -1752,7 +1752,7 @@ bool ChatHandler::HandleSaveAllCommand(char* /*args*/)
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return true;
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}
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//Send mail by command
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// Send mail by command
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bool ChatHandler::HandleSendMailCommand(char* args)
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{
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// format: name "subject text" "mail text"
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@ -1836,7 +1836,7 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
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return true;
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}
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//Teleport group to given game_tele.entry
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// Teleport group to given game_tele.entry
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bool ChatHandler::HandleTeleGroupCommand(char* args)
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{
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if (!*args)
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@ -1912,7 +1912,7 @@ bool ChatHandler::HandleTeleGroupCommand(char* args)
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return true;
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}
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//Summon group of player
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// Summon group of player
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bool ChatHandler::HandleGroupgoCommand(char* args)
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{
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Player* target;
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@ -2110,7 +2110,7 @@ bool ChatHandler::HandleGoCommand(char* args)
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//teleport at coordinates
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// teleport at coordinates
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bool ChatHandler::HandleGoXYCommand(char* args)
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{
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Player* _player = m_session->GetPlayer();
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@ -2130,7 +2130,7 @@ bool ChatHandler::HandleGoXYCommand(char* args)
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return HandleGoHelper(_player, mapid, x, y);
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}
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//teleport at coordinates, including Z
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// teleport at coordinates, including Z
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bool ChatHandler::HandleGoXYZCommand(char* args)
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{
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Player* _player = m_session->GetPlayer();
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@ -2154,7 +2154,7 @@ bool ChatHandler::HandleGoXYZCommand(char* args)
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return HandleGoHelper(_player, mapid, x, y, &z);
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}
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//teleport at coordinates
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// teleport at coordinates
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bool ChatHandler::HandleGoZoneXYCommand(char* args)
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{
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Player* _player = m_session->GetPlayer();
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@ -2209,7 +2209,7 @@ bool ChatHandler::HandleGoZoneXYCommand(char* args)
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return HandleGoHelper(_player, mapEntry->MapID, x, y);
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}
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//teleport to grid
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// teleport to grid
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bool ChatHandler::HandleGoGridCommand(char* args)
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{
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Player* _player = m_session->GetPlayer();
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