mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[12069] Cleanup comment style
This commit is contained in:
parent
5efb3867f5
commit
835d1c7479
205 changed files with 2835 additions and 2835 deletions
|
|
@ -58,7 +58,7 @@ static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] =
|
|||
LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED
|
||||
};
|
||||
|
||||
//mute player for some times
|
||||
// mute player for some times
|
||||
bool ChatHandler::HandleMuteCommand(char* args)
|
||||
{
|
||||
char* nameStr = ExtractOptNotLastArg(&args);
|
||||
|
|
@ -102,7 +102,7 @@ bool ChatHandler::HandleMuteCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//unmute player
|
||||
// unmute player
|
||||
bool ChatHandler::HandleUnmuteCommand(char* args)
|
||||
{
|
||||
Player* target;
|
||||
|
|
@ -491,7 +491,7 @@ static char const* const creatureKeys[] =
|
|||
* Warning: If there is more than one mob with this "id"
|
||||
* you will be teleported to the first one that is found.
|
||||
*/
|
||||
//teleport to creature
|
||||
// teleport to creature
|
||||
bool ChatHandler::HandleGoCreatureCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -641,7 +641,7 @@ static char const* const gameobjectKeys[] =
|
|||
NULL
|
||||
};
|
||||
|
||||
//teleport to gameobject
|
||||
// teleport to gameobject
|
||||
bool ChatHandler::HandleGoObjectCommand(char* args)
|
||||
{
|
||||
Player* _player = m_session->GetPlayer();
|
||||
|
|
@ -895,7 +895,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//delete object by selection or guid
|
||||
// delete object by selection or guid
|
||||
bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
|
|
@ -941,7 +941,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//turn selected object
|
||||
// turn selected object
|
||||
bool ChatHandler::HandleGameObjectTurnCommand(char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
|
|
@ -975,7 +975,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//move selected object
|
||||
// move selected object
|
||||
bool ChatHandler::HandleGameObjectMoveCommand(char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
|
|
@ -1047,7 +1047,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//spawn go
|
||||
// spawn go
|
||||
bool ChatHandler::HandleGameObjectAddCommand(char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
|
||||
|
|
@ -1125,7 +1125,7 @@ bool ChatHandler::HandleGameObjectAddCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//set pahsemask for selected object
|
||||
// set pahsemask for selected object
|
||||
bool ChatHandler::HandleGameObjectPhaseCommand(char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
|
|
@ -1549,7 +1549,7 @@ bool ChatHandler::HandleModifyRepCommand(char* args)
|
|||
}
|
||||
|
||||
//-----------------------Npc Commands-----------------------
|
||||
//add spawn of creature
|
||||
// add spawn of creature
|
||||
bool ChatHandler::HandleNpcAddCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -1600,7 +1600,7 @@ bool ChatHandler::HandleNpcAddCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//add item in vendorlist
|
||||
// add item in vendorlist
|
||||
bool ChatHandler::HandleNpcAddVendorItemCommand(char* args)
|
||||
{
|
||||
uint32 itemId;
|
||||
|
|
@ -1641,7 +1641,7 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//del item from vendor list
|
||||
// del item from vendor list
|
||||
bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -1676,7 +1676,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//show info about AI
|
||||
// show info about AI
|
||||
bool ChatHandler::HandleNpcAIInfoCommand(char* /*args*/)
|
||||
{
|
||||
Creature* pTarget = getSelectedCreature();
|
||||
|
|
@ -1705,7 +1705,7 @@ bool ChatHandler::HandleNpcAIInfoCommand(char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
//add move for creature
|
||||
// add move for creature
|
||||
bool ChatHandler::HandleNpcAddMoveCommand(char* args)
|
||||
{
|
||||
uint32 lowguid;
|
||||
|
|
@ -1756,7 +1756,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//change level of creature or pet
|
||||
// change level of creature or pet
|
||||
bool ChatHandler::HandleNpcChangeLevelCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -1793,7 +1793,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//set npcflag of creature
|
||||
// set npcflag of creature
|
||||
bool ChatHandler::HandleNpcFlagCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -1878,7 +1878,7 @@ bool ChatHandler::HandleNpcDeleteCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//move selected creature
|
||||
// move selected creature
|
||||
bool ChatHandler::HandleNpcMoveCommand(char* args)
|
||||
{
|
||||
uint32 lowguid = 0;
|
||||
|
|
@ -2039,7 +2039,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//set model of creature
|
||||
// set model of creature
|
||||
bool ChatHandler::HandleNpcSetModelCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2064,7 +2064,7 @@ bool ChatHandler::HandleNpcSetModelCommand(char* args)
|
|||
|
||||
return true;
|
||||
}
|
||||
//set faction of creature
|
||||
// set faction of creature
|
||||
bool ChatHandler::HandleNpcFactionIdCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2104,7 +2104,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(char* args)
|
|||
|
||||
return true;
|
||||
}
|
||||
//set spawn dist of creature
|
||||
// set spawn dist of creature
|
||||
bool ChatHandler::HandleNpcSpawnDistCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2142,7 +2142,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(char* args)
|
|||
PSendSysMessage(LANG_COMMAND_SPAWNDIST, option);
|
||||
return true;
|
||||
}
|
||||
//spawn time handling
|
||||
// spawn time handling
|
||||
bool ChatHandler::HandleNpcSpawnTimeCommand(char* args)
|
||||
{
|
||||
uint32 stime;
|
||||
|
|
@ -2165,7 +2165,7 @@ bool ChatHandler::HandleNpcSpawnTimeCommand(char* args)
|
|||
|
||||
return true;
|
||||
}
|
||||
//npc follow handling
|
||||
// npc follow handling
|
||||
bool ChatHandler::HandleNpcFollowCommand(char* /*args*/)
|
||||
{
|
||||
Player* player = m_session->GetPlayer();
|
||||
|
|
@ -2184,7 +2184,7 @@ bool ChatHandler::HandleNpcFollowCommand(char* /*args*/)
|
|||
PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName());
|
||||
return true;
|
||||
}
|
||||
//npc unfollow handling
|
||||
// npc unfollow handling
|
||||
bool ChatHandler::HandleNpcUnFollowCommand(char* /*args*/)
|
||||
{
|
||||
Player* player = m_session->GetPlayer();
|
||||
|
|
@ -2221,7 +2221,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(char* /*args*/)
|
|||
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName());
|
||||
return true;
|
||||
}
|
||||
//npc tame handling
|
||||
// npc tame handling
|
||||
bool ChatHandler::HandleNpcTameCommand(char* /*args*/)
|
||||
{
|
||||
Creature* creatureTarget = getSelectedCreature();
|
||||
|
|
@ -2245,8 +2245,8 @@ bool ChatHandler::HandleNpcTameCommand(char* /*args*/)
|
|||
player->CastSpell(creatureTarget, 13481, true); // Tame Beast, triggered effect
|
||||
return true;
|
||||
}
|
||||
//npc phasemask handling
|
||||
//change phasemask of creature or pet
|
||||
// npc phasemask handling
|
||||
// change phasemask of creature or pet
|
||||
bool ChatHandler::HandleNpcSetPhaseCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2275,7 +2275,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(char* args)
|
|||
|
||||
return true;
|
||||
}
|
||||
//npc deathstate handling
|
||||
// npc deathstate handling
|
||||
bool ChatHandler::HandleNpcSetDeathStateCommand(char* args)
|
||||
{
|
||||
bool value;
|
||||
|
|
@ -2305,7 +2305,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//TODO: NpcCommands that need to be fixed :
|
||||
// TODO: NpcCommands that need to be fixed :
|
||||
|
||||
bool ChatHandler::HandleNpcNameCommand(char* /*args*/)
|
||||
{
|
||||
|
|
@ -2399,7 +2399,7 @@ bool ChatHandler::HandleNpcSubNameCommand(char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
//move item to other slot
|
||||
// move item to other slot
|
||||
bool ChatHandler::HandleItemMoveCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2435,7 +2435,7 @@ bool ChatHandler::HandleItemMoveCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//demorph player or unit
|
||||
// demorph player or unit
|
||||
bool ChatHandler::HandleDeMorphCommand(char* /*args*/)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
|
|
@ -2452,7 +2452,7 @@ bool ChatHandler::HandleDeMorphCommand(char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
//morph creature or player
|
||||
// morph creature or player
|
||||
bool ChatHandler::HandleModifyMorphCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2481,7 +2481,7 @@ bool ChatHandler::HandleModifyMorphCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//kick player
|
||||
// kick player
|
||||
bool ChatHandler::HandleKickPlayerCommand(char* args)
|
||||
{
|
||||
Player* target;
|
||||
|
|
@ -2505,7 +2505,7 @@ bool ChatHandler::HandleKickPlayerCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//set temporary phase mask for player
|
||||
// set temporary phase mask for player
|
||||
bool ChatHandler::HandleModifyPhaseCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
@ -2526,7 +2526,7 @@ bool ChatHandler::HandleModifyPhaseCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//show info of player
|
||||
// show info of player
|
||||
bool ChatHandler::HandlePInfoCommand(char* args)
|
||||
{
|
||||
Player* target;
|
||||
|
|
@ -2613,7 +2613,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//show tickets
|
||||
// show tickets
|
||||
void ChatHandler::ShowTicket(GMTicket const* ticket)
|
||||
{
|
||||
std::string lastupdated = TimeToTimestampStr(ticket->GetLastUpdate());
|
||||
|
|
@ -2631,7 +2631,7 @@ void ChatHandler::ShowTicket(GMTicket const* ticket)
|
|||
PSendSysMessage(LANG_COMMAND_TICKETRESPONSE, ticket->GetResponse());
|
||||
}
|
||||
|
||||
//ticket commands
|
||||
// ticket commands
|
||||
bool ChatHandler::HandleTicketCommand(char* args)
|
||||
{
|
||||
char* px = ExtractLiteralArg(&args);
|
||||
|
|
@ -2774,7 +2774,7 @@ bool ChatHandler::HandleTicketCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//dell all tickets
|
||||
// dell all tickets
|
||||
bool ChatHandler::HandleDelTicketCommand(char* args)
|
||||
{
|
||||
char* px = ExtractLiteralArg(&args);
|
||||
|
|
@ -2811,7 +2811,7 @@ bool ChatHandler::HandleDelTicketCommand(char* args)
|
|||
|
||||
sTicketMgr.Delete(guid);
|
||||
|
||||
//notify player
|
||||
// notify player
|
||||
if (Player* pl = sObjectMgr.GetPlayer(guid))
|
||||
{
|
||||
pl->GetSession()->SendGMTicketGetTicket(0x0A);
|
||||
|
|
@ -3349,7 +3349,7 @@ bool ChatHandler::HandleWpModifyCommand(char* args)
|
|||
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
|
||||
wpCreature2->LoadFromDB(wpCreature2->GetGUIDLow(), map);
|
||||
map->Add(wpCreature2);
|
||||
//npcCreature->GetMap()->Add(wpCreature2);
|
||||
// npcCreature->GetMap()->Add(wpCreature2);
|
||||
}
|
||||
|
||||
sWaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ());
|
||||
|
|
@ -3447,7 +3447,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
|
|||
// second arg: GUID (optional, if a creature is selected)
|
||||
char* guid_str = strtok((char*)NULL, " ");
|
||||
DEBUG_LOG("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
|
||||
//if (!guid_str) {
|
||||
// if (!guid_str) {
|
||||
// return false;
|
||||
//}
|
||||
|
||||
|
|
@ -3520,9 +3520,9 @@ bool ChatHandler::HandleWpShowCommand(char* args)
|
|||
return false;
|
||||
}
|
||||
|
||||
//PSendSysMessage("wp on, GUID: %u", lowguid);
|
||||
// PSendSysMessage("wp on, GUID: %u", lowguid);
|
||||
|
||||
//pCreature->GetPositionX();
|
||||
// pCreature->GetPositionX();
|
||||
|
||||
QueryResult* result =
|
||||
WorldDatabase.PQuery("SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE wpguid = %u",
|
||||
|
|
@ -3652,7 +3652,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
|
|||
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
|
||||
wpCreature->LoadFromDB(wpCreature->GetGUIDLow(), map);
|
||||
map->Add(wpCreature);
|
||||
//wpCreature->GetMap()->Add(wpCreature);
|
||||
// wpCreature->GetMap()->Add(wpCreature);
|
||||
}
|
||||
while (result->NextRow());
|
||||
|
||||
|
|
@ -3692,7 +3692,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
|
|||
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
|
||||
pCreature->LoadFromDB(pCreature->GetGUIDLow(), map);
|
||||
map->Add(pCreature);
|
||||
//player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint");
|
||||
// player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint");
|
||||
|
||||
// Cleanup memory
|
||||
delete result;
|
||||
|
|
@ -3740,7 +3740,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
|
|||
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
|
||||
pCreature->LoadFromDB(pCreature->GetGUIDLow(), map);
|
||||
map->Add(pCreature);
|
||||
//player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint");
|
||||
// player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint");
|
||||
// Cleanup memory
|
||||
delete result;
|
||||
return true;
|
||||
|
|
@ -3931,7 +3931,7 @@ bool ChatHandler::HandleWpImportCommand(char* args)
|
|||
while (! infile.eof())
|
||||
{
|
||||
getline(infile, line);
|
||||
//cout << line << endl;
|
||||
// cout << line << endl;
|
||||
QueryResult* result = WorldDatabase.Query(line.c_str());
|
||||
delete result;
|
||||
}
|
||||
|
|
@ -3942,7 +3942,7 @@ bool ChatHandler::HandleWpImportCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//rename characters
|
||||
// rename characters
|
||||
bool ChatHandler::HandleCharacterRenameCommand(char* args)
|
||||
{
|
||||
Player* target;
|
||||
|
|
@ -4020,7 +4020,7 @@ bool ChatHandler::HandleCharacterReputationCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//change standstate
|
||||
// change standstate
|
||||
bool ChatHandler::HandleModifyStandStateCommand(char* args)
|
||||
{
|
||||
uint32 anim_id;
|
||||
|
|
@ -4360,7 +4360,7 @@ bool ChatHandler::HandleLearnAllCraftsCommand(char* /*args*/)
|
|||
continue;
|
||||
|
||||
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
|
||||
skillInfo->canLink) // only prof. with recipes have
|
||||
skillInfo->canLink) // only prof. with recipes have
|
||||
{
|
||||
HandleLearnSkillRecipesHelper(m_session->GetPlayer(), skillInfo->id);
|
||||
}
|
||||
|
|
@ -4404,7 +4404,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(char* args)
|
|||
|
||||
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
|
||||
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
|
||||
!skillInfo->canLink) // only prof with recipes have set
|
||||
!skillInfo->canLink) // only prof with recipes have set
|
||||
continue;
|
||||
|
||||
int loc = GetSessionDbcLocale();
|
||||
|
|
@ -5183,7 +5183,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
//Edit Player KnownTitles
|
||||
// Edit Player KnownTitles
|
||||
bool ChatHandler::HandleTitlesSetMaskCommand(char* args)
|
||||
{
|
||||
if (!*args)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue