[12069] Cleanup comment style

This commit is contained in:
Schmoozerd 2012-07-22 02:54:31 +02:00
parent 5efb3867f5
commit 835d1c7479
205 changed files with 2835 additions and 2835 deletions

View file

@ -58,7 +58,7 @@ static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] =
LANG_REP_FRIENDLY, LANG_REP_HONORED, LANG_REP_REVERED, LANG_REP_EXALTED
};
//mute player for some times
// mute player for some times
bool ChatHandler::HandleMuteCommand(char* args)
{
char* nameStr = ExtractOptNotLastArg(&args);
@ -102,7 +102,7 @@ bool ChatHandler::HandleMuteCommand(char* args)
return true;
}
//unmute player
// unmute player
bool ChatHandler::HandleUnmuteCommand(char* args)
{
Player* target;
@ -491,7 +491,7 @@ static char const* const creatureKeys[] =
* Warning: If there is more than one mob with this "id"
* you will be teleported to the first one that is found.
*/
//teleport to creature
// teleport to creature
bool ChatHandler::HandleGoCreatureCommand(char* args)
{
if (!*args)
@ -641,7 +641,7 @@ static char const* const gameobjectKeys[] =
NULL
};
//teleport to gameobject
// teleport to gameobject
bool ChatHandler::HandleGoObjectCommand(char* args)
{
Player* _player = m_session->GetPlayer();
@ -895,7 +895,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args)
return true;
}
//delete object by selection or guid
// delete object by selection or guid
bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
@ -941,7 +941,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
return true;
}
//turn selected object
// turn selected object
bool ChatHandler::HandleGameObjectTurnCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
@ -975,7 +975,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(char* args)
return true;
}
//move selected object
// move selected object
bool ChatHandler::HandleGameObjectMoveCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
@ -1047,7 +1047,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
return true;
}
//spawn go
// spawn go
bool ChatHandler::HandleGameObjectAddCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
@ -1125,7 +1125,7 @@ bool ChatHandler::HandleGameObjectAddCommand(char* args)
return true;
}
//set pahsemask for selected object
// set pahsemask for selected object
bool ChatHandler::HandleGameObjectPhaseCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
@ -1549,7 +1549,7 @@ bool ChatHandler::HandleModifyRepCommand(char* args)
}
//-----------------------Npc Commands-----------------------
//add spawn of creature
// add spawn of creature
bool ChatHandler::HandleNpcAddCommand(char* args)
{
if (!*args)
@ -1600,7 +1600,7 @@ bool ChatHandler::HandleNpcAddCommand(char* args)
return true;
}
//add item in vendorlist
// add item in vendorlist
bool ChatHandler::HandleNpcAddVendorItemCommand(char* args)
{
uint32 itemId;
@ -1641,7 +1641,7 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(char* args)
return true;
}
//del item from vendor list
// del item from vendor list
bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
{
if (!*args)
@ -1676,7 +1676,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
return true;
}
//show info about AI
// show info about AI
bool ChatHandler::HandleNpcAIInfoCommand(char* /*args*/)
{
Creature* pTarget = getSelectedCreature();
@ -1705,7 +1705,7 @@ bool ChatHandler::HandleNpcAIInfoCommand(char* /*args*/)
return true;
}
//add move for creature
// add move for creature
bool ChatHandler::HandleNpcAddMoveCommand(char* args)
{
uint32 lowguid;
@ -1756,7 +1756,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(char* args)
return true;
}
//change level of creature or pet
// change level of creature or pet
bool ChatHandler::HandleNpcChangeLevelCommand(char* args)
{
if (!*args)
@ -1793,7 +1793,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(char* args)
return true;
}
//set npcflag of creature
// set npcflag of creature
bool ChatHandler::HandleNpcFlagCommand(char* args)
{
if (!*args)
@ -1878,7 +1878,7 @@ bool ChatHandler::HandleNpcDeleteCommand(char* args)
return true;
}
//move selected creature
// move selected creature
bool ChatHandler::HandleNpcMoveCommand(char* args)
{
uint32 lowguid = 0;
@ -2039,7 +2039,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(char* args)
return true;
}
//set model of creature
// set model of creature
bool ChatHandler::HandleNpcSetModelCommand(char* args)
{
if (!*args)
@ -2064,7 +2064,7 @@ bool ChatHandler::HandleNpcSetModelCommand(char* args)
return true;
}
//set faction of creature
// set faction of creature
bool ChatHandler::HandleNpcFactionIdCommand(char* args)
{
if (!*args)
@ -2104,7 +2104,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(char* args)
return true;
}
//set spawn dist of creature
// set spawn dist of creature
bool ChatHandler::HandleNpcSpawnDistCommand(char* args)
{
if (!*args)
@ -2142,7 +2142,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(char* args)
PSendSysMessage(LANG_COMMAND_SPAWNDIST, option);
return true;
}
//spawn time handling
// spawn time handling
bool ChatHandler::HandleNpcSpawnTimeCommand(char* args)
{
uint32 stime;
@ -2165,7 +2165,7 @@ bool ChatHandler::HandleNpcSpawnTimeCommand(char* args)
return true;
}
//npc follow handling
// npc follow handling
bool ChatHandler::HandleNpcFollowCommand(char* /*args*/)
{
Player* player = m_session->GetPlayer();
@ -2184,7 +2184,7 @@ bool ChatHandler::HandleNpcFollowCommand(char* /*args*/)
PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName());
return true;
}
//npc unfollow handling
// npc unfollow handling
bool ChatHandler::HandleNpcUnFollowCommand(char* /*args*/)
{
Player* player = m_session->GetPlayer();
@ -2221,7 +2221,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(char* /*args*/)
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName());
return true;
}
//npc tame handling
// npc tame handling
bool ChatHandler::HandleNpcTameCommand(char* /*args*/)
{
Creature* creatureTarget = getSelectedCreature();
@ -2245,8 +2245,8 @@ bool ChatHandler::HandleNpcTameCommand(char* /*args*/)
player->CastSpell(creatureTarget, 13481, true); // Tame Beast, triggered effect
return true;
}
//npc phasemask handling
//change phasemask of creature or pet
// npc phasemask handling
// change phasemask of creature or pet
bool ChatHandler::HandleNpcSetPhaseCommand(char* args)
{
if (!*args)
@ -2275,7 +2275,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(char* args)
return true;
}
//npc deathstate handling
// npc deathstate handling
bool ChatHandler::HandleNpcSetDeathStateCommand(char* args)
{
bool value;
@ -2305,7 +2305,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(char* args)
return true;
}
//TODO: NpcCommands that need to be fixed :
// TODO: NpcCommands that need to be fixed :
bool ChatHandler::HandleNpcNameCommand(char* /*args*/)
{
@ -2399,7 +2399,7 @@ bool ChatHandler::HandleNpcSubNameCommand(char* /*args*/)
return true;
}
//move item to other slot
// move item to other slot
bool ChatHandler::HandleItemMoveCommand(char* args)
{
if (!*args)
@ -2435,7 +2435,7 @@ bool ChatHandler::HandleItemMoveCommand(char* args)
return true;
}
//demorph player or unit
// demorph player or unit
bool ChatHandler::HandleDeMorphCommand(char* /*args*/)
{
Unit* target = getSelectedUnit();
@ -2452,7 +2452,7 @@ bool ChatHandler::HandleDeMorphCommand(char* /*args*/)
return true;
}
//morph creature or player
// morph creature or player
bool ChatHandler::HandleModifyMorphCommand(char* args)
{
if (!*args)
@ -2481,7 +2481,7 @@ bool ChatHandler::HandleModifyMorphCommand(char* args)
return true;
}
//kick player
// kick player
bool ChatHandler::HandleKickPlayerCommand(char* args)
{
Player* target;
@ -2505,7 +2505,7 @@ bool ChatHandler::HandleKickPlayerCommand(char* args)
return true;
}
//set temporary phase mask for player
// set temporary phase mask for player
bool ChatHandler::HandleModifyPhaseCommand(char* args)
{
if (!*args)
@ -2526,7 +2526,7 @@ bool ChatHandler::HandleModifyPhaseCommand(char* args)
return true;
}
//show info of player
// show info of player
bool ChatHandler::HandlePInfoCommand(char* args)
{
Player* target;
@ -2613,7 +2613,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
return true;
}
//show tickets
// show tickets
void ChatHandler::ShowTicket(GMTicket const* ticket)
{
std::string lastupdated = TimeToTimestampStr(ticket->GetLastUpdate());
@ -2631,7 +2631,7 @@ void ChatHandler::ShowTicket(GMTicket const* ticket)
PSendSysMessage(LANG_COMMAND_TICKETRESPONSE, ticket->GetResponse());
}
//ticket commands
// ticket commands
bool ChatHandler::HandleTicketCommand(char* args)
{
char* px = ExtractLiteralArg(&args);
@ -2774,7 +2774,7 @@ bool ChatHandler::HandleTicketCommand(char* args)
return true;
}
//dell all tickets
// dell all tickets
bool ChatHandler::HandleDelTicketCommand(char* args)
{
char* px = ExtractLiteralArg(&args);
@ -2811,7 +2811,7 @@ bool ChatHandler::HandleDelTicketCommand(char* args)
sTicketMgr.Delete(guid);
//notify player
// notify player
if (Player* pl = sObjectMgr.GetPlayer(guid))
{
pl->GetSession()->SendGMTicketGetTicket(0x0A);
@ -3349,7 +3349,7 @@ bool ChatHandler::HandleWpModifyCommand(char* args)
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
wpCreature2->LoadFromDB(wpCreature2->GetGUIDLow(), map);
map->Add(wpCreature2);
//npcCreature->GetMap()->Add(wpCreature2);
// npcCreature->GetMap()->Add(wpCreature2);
}
sWaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ());
@ -3447,7 +3447,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
// second arg: GUID (optional, if a creature is selected)
char* guid_str = strtok((char*)NULL, " ");
DEBUG_LOG("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
//if (!guid_str) {
// if (!guid_str) {
// return false;
//}
@ -3520,9 +3520,9 @@ bool ChatHandler::HandleWpShowCommand(char* args)
return false;
}
//PSendSysMessage("wp on, GUID: %u", lowguid);
// PSendSysMessage("wp on, GUID: %u", lowguid);
//pCreature->GetPositionX();
// pCreature->GetPositionX();
QueryResult* result =
WorldDatabase.PQuery("SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE wpguid = %u",
@ -3652,7 +3652,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
wpCreature->LoadFromDB(wpCreature->GetGUIDLow(), map);
map->Add(wpCreature);
//wpCreature->GetMap()->Add(wpCreature);
// wpCreature->GetMap()->Add(wpCreature);
}
while (result->NextRow());
@ -3692,7 +3692,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
pCreature->LoadFromDB(pCreature->GetGUIDLow(), map);
map->Add(pCreature);
//player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint");
// player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint");
// Cleanup memory
delete result;
@ -3740,7 +3740,7 @@ bool ChatHandler::HandleWpShowCommand(char* args)
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
pCreature->LoadFromDB(pCreature->GetGUIDLow(), map);
map->Add(pCreature);
//player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint");
// player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint");
// Cleanup memory
delete result;
return true;
@ -3931,7 +3931,7 @@ bool ChatHandler::HandleWpImportCommand(char* args)
while (! infile.eof())
{
getline(infile, line);
//cout << line << endl;
// cout << line << endl;
QueryResult* result = WorldDatabase.Query(line.c_str());
delete result;
}
@ -3942,7 +3942,7 @@ bool ChatHandler::HandleWpImportCommand(char* args)
return true;
}
//rename characters
// rename characters
bool ChatHandler::HandleCharacterRenameCommand(char* args)
{
Player* target;
@ -4020,7 +4020,7 @@ bool ChatHandler::HandleCharacterReputationCommand(char* args)
return true;
}
//change standstate
// change standstate
bool ChatHandler::HandleModifyStandStateCommand(char* args)
{
uint32 anim_id;
@ -4360,7 +4360,7 @@ bool ChatHandler::HandleLearnAllCraftsCommand(char* /*args*/)
continue;
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
skillInfo->canLink) // only prof. with recipes have
skillInfo->canLink) // only prof. with recipes have
{
HandleLearnSkillRecipesHelper(m_session->GetPlayer(), skillInfo->id);
}
@ -4404,7 +4404,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(char* args)
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
!skillInfo->canLink) // only prof with recipes have set
!skillInfo->canLink) // only prof with recipes have set
continue;
int loc = GetSessionDbcLocale();
@ -5183,7 +5183,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(char* args)
return true;
}
//Edit Player KnownTitles
// Edit Player KnownTitles
bool ChatHandler::HandleTitlesSetMaskCommand(char* args)
{
if (!*args)