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[12069] Cleanup comment style
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parent
5efb3867f5
commit
835d1c7479
205 changed files with 2835 additions and 2835 deletions
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@ -73,10 +73,10 @@ Object::~Object()
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if (m_uint32Values)
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{
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//DEBUG_LOG("Object desctr 1 check (%p)",(void*)this);
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// DEBUG_LOG("Object desctr 1 check (%p)",(void*)this);
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delete [] m_uint32Values;
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delete [] m_uint32Values_mirror;
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//DEBUG_LOG("Object desctr 2 check (%p)",(void*)this);
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// DEBUG_LOG("Object desctr 2 check (%p)",(void*)this);
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}
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}
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@ -186,7 +186,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
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}
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}
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//DEBUG_LOG("BuildCreateUpdate: update-type: %u, object-type: %u got updateFlags: %X", updatetype, m_objectTypeId, updateFlags);
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// DEBUG_LOG("BuildCreateUpdate: update-type: %u, object-type: %u got updateFlags: %X", updatetype, m_objectTypeId, updateFlags);
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ByteBuffer buf(500);
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buf << uint8(updatetype);
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@ -246,7 +246,7 @@ void Object::DestroyForPlayer(Player* target, bool anim) const
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void Object::BuildMovementUpdate(ByteBuffer* data, uint16 updateFlags) const
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{
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//uint16 moveFlags2 = (isType(TYPEMASK_UNIT) ? ((Unit*)this)->m_movementInfo.GetMovementFlags2() : MOVEFLAG2_NONE);
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// uint16 moveFlags2 = (isType(TYPEMASK_UNIT) ? ((Unit*)this)->m_movementInfo.GetMovementFlags2() : MOVEFLAG2_NONE);
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*data << uint16(updateFlags); // update flags
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@ -394,7 +394,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 updateFlags) const
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// 0x2
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if (updateFlags & UPDATEFLAG_TRANSPORT)
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{
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*data << uint32(WorldTimer::getMSTime()); // ms time
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*data << uint32(WorldTimer::getMSTime()); // ms time
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}
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// 0x80
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@ -1001,7 +1001,7 @@ InstanceData* WorldObject::GetInstanceData() const
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return GetMap()->GetInstanceData();
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}
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//slow
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// slow
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float WorldObject::GetDistance(const WorldObject* obj) const
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{
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float dx = GetPositionX() - obj->GetPositionX();
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@ -1199,7 +1199,7 @@ float WorldObject::GetAngle(const WorldObject* obj) const
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return 0.0f;
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// Rework the assert, when more cases where such a call can happen have been fixed
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//MANGOS_ASSERT(obj != this || PrintEntryError("GetAngle (for self)"));
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// MANGOS_ASSERT(obj != this || PrintEntryError("GetAngle (for self)"));
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if (obj == this)
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{
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sLog.outError("INVALID CALL for GetAngle for %s", obj->GetGuidStr().c_str());
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@ -1495,21 +1495,21 @@ void WorldObject::BuildMonsterChat(WorldPacket* data, ObjectGuid senderGuid, uin
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void WorldObject::SendMessageToSet(WorldPacket* data, bool /*bToSelf*/)
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{
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//if object is in world, map for it already created!
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// if object is in world, map for it already created!
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if (IsInWorld())
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GetMap()->MessageBroadcast(this, data);
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}
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void WorldObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*bToSelf*/)
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{
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//if object is in world, map for it already created!
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// if object is in world, map for it already created!
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if (IsInWorld())
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GetMap()->MessageDistBroadcast(this, data, dist);
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}
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void WorldObject::SendMessageToSetExcept(WorldPacket* data, Player const* skipped_receiver)
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{
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//if object is in world, map for it already created!
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// if object is in world, map for it already created!
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if (IsInWorld())
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{
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MaNGOS::MessageDelivererExcept notifier(this, data, skipped_receiver);
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@ -1536,7 +1536,7 @@ void WorldObject::SetMap(Map* map)
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{
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MANGOS_ASSERT(map);
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m_currMap = map;
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//lets save current map's Id/instanceId
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// lets save current map's Id/instanceId
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m_mapId = map->GetId();
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m_InstanceId = map->GetInstanceId();
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}
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@ -1732,7 +1732,7 @@ void WorldObject::GetNearPoint(WorldObject const* searcher, float& x, float& y,
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float angle; // candidate of angle for free pos
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// select in positions after current nodes (selection one by one)
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while (selector.NextAngle(angle)) // angle for free pos
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while (selector.NextAngle(angle)) // angle for free pos
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{
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GetNearPoint2D(x, y, distance2d + searcher_bounding_radius, absAngle + angle);
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z = GetPositionZ();
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