mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 10:37:03 +00:00
[12069] Cleanup comment style
This commit is contained in:
parent
5efb3867f5
commit
835d1c7479
205 changed files with 2835 additions and 2835 deletions
|
|
@ -224,7 +224,7 @@ ArenaTeam* ObjectMgr::GetArenaTeamByCaptain(ObjectGuid guid) const
|
|||
|
||||
void ObjectMgr::LoadCreatureLocales()
|
||||
{
|
||||
mCreatureLocaleMap.clear(); // need for reload case
|
||||
mCreatureLocaleMap.clear(); // need for reload case
|
||||
|
||||
QueryResult* result = WorldDatabase.Query("SELECT entry,name_loc1,subname_loc1,name_loc2,subname_loc2,name_loc3,subname_loc3,name_loc4,subname_loc4,name_loc5,subname_loc5,name_loc6,subname_loc6,name_loc7,subname_loc7,name_loc8,subname_loc8 FROM locales_creature");
|
||||
|
||||
|
|
@ -385,7 +385,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
|
|||
|
||||
void ObjectMgr::LoadPointOfInterestLocales()
|
||||
{
|
||||
mPointOfInterestLocaleMap.clear(); // need for reload case
|
||||
mPointOfInterestLocaleMap.clear(); // need for reload case
|
||||
|
||||
QueryResult* result = WorldDatabase.Query("SELECT entry,icon_name_loc1,icon_name_loc2,icon_name_loc3,icon_name_loc4,icon_name_loc5,icon_name_loc6,icon_name_loc7,icon_name_loc8 FROM locales_points_of_interest");
|
||||
|
||||
|
|
@ -3256,7 +3256,7 @@ void ObjectMgr::LoadPlayerInfo()
|
|||
}
|
||||
continue;
|
||||
}
|
||||
//PlayerXPperLevel
|
||||
// PlayerXPperLevel
|
||||
mPlayerXPperLevel[current_level] = current_xp;
|
||||
bar.step();
|
||||
++count;
|
||||
|
|
@ -4624,7 +4624,7 @@ void ObjectMgr::LoadInstanceEncounters()
|
|||
if (!sSpellStore.LookupEntry(creditEntry))
|
||||
{
|
||||
// skip spells that aren't in dbc for now
|
||||
//sLog.outErrorDb("Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
|
||||
// sLog.outErrorDb("Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName[0]);
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
|
|
@ -4919,12 +4919,12 @@ void ObjectMgr::LoadGossipTextLocales()
|
|||
sLog.outString(">> Loaded %lu NpcText locale strings", (unsigned long)mNpcTextLocaleMap.size());
|
||||
}
|
||||
|
||||
//not very fast function but it is called only once a day, or on starting-up
|
||||
// not very fast function but it is called only once a day, or on starting-up
|
||||
void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
|
||||
{
|
||||
time_t basetime = time(NULL);
|
||||
DEBUG_LOG("Returning mails current time: hour: %d, minute: %d, second: %d ", localtime(&basetime)->tm_hour, localtime(&basetime)->tm_min, localtime(&basetime)->tm_sec);
|
||||
//delete all old mails without item and without body immediately, if starting server
|
||||
// delete all old mails without item and without body immediately, if starting server
|
||||
if (!serverUp)
|
||||
CharacterDatabase.PExecute("DELETE FROM mail WHERE expire_time < '" UI64FMTD "' AND has_items = '0' AND body = ''", (uint64)basetime);
|
||||
// 0 1 2 3 4 5 6 7 8
|
||||
|
|
@ -4938,10 +4938,10 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
|
|||
return; // any mails need to be returned or deleted
|
||||
}
|
||||
|
||||
//std::ostringstream delitems, delmails; //will be here for optimization
|
||||
//bool deletemail = false, deleteitem = false;
|
||||
//delitems << "DELETE FROM item_instance WHERE guid IN ( ";
|
||||
//delmails << "DELETE FROM mail WHERE id IN ( "
|
||||
// std::ostringstream delitems, delmails; // will be here for optimization
|
||||
// bool deletemail = false, deleteitem = false;
|
||||
// delitems << "DELETE FROM item_instance WHERE guid IN ( ";
|
||||
// delmails << "DELETE FROM mail WHERE id IN ( "
|
||||
|
||||
BarGoLink bar(result->GetRowCount());
|
||||
uint32 count = 0;
|
||||
|
|
@ -4969,12 +4969,12 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
|
|||
pl = GetPlayer(m->receiverGuid);
|
||||
if (pl)
|
||||
{
|
||||
//this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail
|
||||
//his in mailbox and he has already listed his mails )
|
||||
// this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail
|
||||
// his in mailbox and he has already listed his mails )
|
||||
delete m;
|
||||
continue;
|
||||
}
|
||||
//delete or return mail:
|
||||
// delete or return mail:
|
||||
if (has_items)
|
||||
{
|
||||
QueryResult* resultItems = CharacterDatabase.PQuery("SELECT item_guid,item_template FROM mail_items WHERE mail_id='%u'", m->messageID);
|
||||
|
|
@ -6010,7 +6010,7 @@ void ObjectMgr::LoadGameobjectInfo()
|
|||
{
|
||||
if (goInfo->button.lockId)
|
||||
CheckGOLockId(goInfo, goInfo->button.lockId, 1);
|
||||
if (goInfo->button.linkedTrapId) // linked trap
|
||||
if (goInfo->button.linkedTrapId) // linked trap
|
||||
CheckGOLinkedTrapId(goInfo, goInfo->button.linkedTrapId, 3);
|
||||
CheckGONoDamageImmuneId(goInfo, goInfo->button.noDamageImmune, 4);
|
||||
break;
|
||||
|
|
@ -6029,7 +6029,7 @@ void ObjectMgr::LoadGameobjectInfo()
|
|||
|
||||
CheckGOConsumable(goInfo, goInfo->chest.consumable, 3);
|
||||
|
||||
if (goInfo->chest.linkedTrapId) // linked trap
|
||||
if (goInfo->chest.linkedTrapId) // linked trap
|
||||
CheckGOLinkedTrapId(goInfo, goInfo->chest.linkedTrapId, 7);
|
||||
break;
|
||||
}
|
||||
|
|
@ -7365,7 +7365,7 @@ void ObjectMgr::LoadGameObjectForQuests()
|
|||
}
|
||||
case GAMEOBJECT_TYPE_GOOBER:
|
||||
{
|
||||
if (goInfo->goober.questId) //quests objects
|
||||
if (goInfo->goober.questId) // quests objects
|
||||
{
|
||||
mGameObjectForQuestSet.insert(go_entry);
|
||||
++count;
|
||||
|
|
@ -8179,8 +8179,8 @@ SkillRangeType GetSkillRangeType(SkillLineEntry const* pSkill, bool racial)
|
|||
else
|
||||
return SKILL_RANGE_MONO;
|
||||
default:
|
||||
case SKILL_CATEGORY_ATTRIBUTES: //not found in dbc
|
||||
case SKILL_CATEGORY_GENERIC: //only GENERIC(DND)
|
||||
case SKILL_CATEGORY_ATTRIBUTES: // not found in dbc
|
||||
case SKILL_CATEGORY_GENERIC: // only GENERIC(DND)
|
||||
return SKILL_RANGE_NONE;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue