[12069] Cleanup comment style

This commit is contained in:
Schmoozerd 2012-07-22 02:54:31 +02:00
parent 5efb3867f5
commit 835d1c7479
205 changed files with 2835 additions and 2835 deletions

View file

@ -380,14 +380,14 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
case 67485:
damage += uint32(0.5f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
break;
//Magic Bane normal (Forge of Souls - Bronjahm)
// Magic Bane normal (Forge of Souls - Bronjahm)
case 68793:
{
damage += uint32(unitTarget->GetMaxPower(POWER_MANA) / 2);
damage = std::min(damage, 10000);
break;
}
//Magic Bane heroic (Forge of Souls - Bronjahm)
// Magic Bane heroic (Forge of Souls - Bronjahm)
case 69050:
{
damage += uint32(unitTarget->GetMaxPower(POWER_MANA) / 2);
@ -650,7 +650,7 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
}
case SPELLFAMILY_HUNTER:
{
//Gore
// Gore
if (m_spellInfo->SpellIconID == 1578)
{
if (m_caster->HasAura(57627)) // Charge 6 sec post-affect
@ -954,8 +954,8 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
return;
uint32 spell_id = roll_chance_i(50)
? 17269 // Create Resonating Skull
: 17270; // Create Bone Dust
? 17269 // Create Resonating Skull
: 17270; // Create Bone Dust
m_caster->CastSpell(m_caster, spell_id, true, NULL);
return;
@ -1226,8 +1226,8 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
return;
uint32 spell_id = roll_chance_i(50)
? 29277 // Summon Purified Helboar Meat
: 29278; // Summon Toxic Helboar Meat
? 29277 // Summon Purified Helboar Meat
: 29278; // Summon Toxic Helboar Meat
m_caster->CastSpell(m_caster, spell_id, true, NULL);
return;
@ -1561,13 +1561,13 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
creatureTarget->ForcedDespawn();
//cast spell Raptor Capture Credit
// cast spell Raptor Capture Credit
m_caster->CastSpell(m_caster, 42337, true, NULL);
return;
}
case 44997: // Converting Sentry
{
//Converted Sentry Credit
// Converted Sentry Credit
m_caster->CastSpell(m_caster, 45009, true);
return;
}
@ -1585,11 +1585,11 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
case 0: spellId = 45446; break; // Summon Arcane Prisoner - Male
case 1: spellId = 45448; break; // Summon Arcane Prisoner - Female
}
//Spawn
// Spawn
m_caster->CastSpell(m_caster, spellId, true);
if (!unitTarget) return;
//Arcane Prisoner Kill Credit
// Arcane Prisoner Kill Credit
unitTarget->CastSpell(m_caster, 45456, true);
break;
@ -2683,7 +2683,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
{
if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT)
{
//Polymorph Cast Visual Rank 1
// Polymorph Cast Visual Rank 1
const uint32 spell_list[6] =
{
32813, // Squirrel Form
@ -2900,7 +2900,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
// Starfall
if (m_spellInfo->IsFitToFamilyMask(UI64LIT(0x0000000000000000), 0x00000100))
{
//Shapeshifting into an animal form or mounting cancels the effect.
// Shapeshifting into an animal form or mounting cancels the effect.
if (m_caster->GetCreatureType() == CREATURE_TYPE_BEAST || m_caster->IsMounted())
{
if (m_triggeredByAuraSpell)
@ -2908,7 +2908,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
return;
}
//Any effect which causes you to lose control of your character will supress the starfall effect.
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (m_caster->hasUnitState(UNIT_STAT_NO_FREE_MOVE))
return;
@ -2969,7 +2969,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
//immediately finishes the cooldown on certain Rogue abilities
// immediately finishes the cooldown on certain Rogue abilities
const SpellCooldowns& cm = ((Player*)m_caster)->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
@ -3047,7 +3047,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
//immediately finishes the cooldown for hunter abilities
// immediately finishes the cooldown for hunter abilities
const SpellCooldowns& cm = ((Player*)m_caster)->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
@ -4001,7 +4001,7 @@ void Spell::EffectPowerDrain(SpellEffectIndex eff_idx)
uint32 curPower = unitTarget->GetPower(drain_power);
//add spell damage bonus
// add spell damage bonus
damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
@ -4622,7 +4622,7 @@ void Spell::EffectOpenLock(SpellEffectIndex eff_idx)
if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) ||
(goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK))
{
//CanUseBattleGroundObject() already called in CheckCast()
// CanUseBattleGroundObject() already called in CheckCast()
// in battleground check
if (BattleGround* bg = player->GetBattleGround())
{
@ -4634,7 +4634,7 @@ void Spell::EffectOpenLock(SpellEffectIndex eff_idx)
}
else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND)
{
//CanUseBattleGroundObject() already called in CheckCast()
// CanUseBattleGroundObject() already called in CheckCast()
// in battleground check
if (BattleGround* bg = player->GetBattleGround())
{
@ -5047,7 +5047,7 @@ bool Spell::DoSummonCritter(CreatureSummonPositions& list, SummonPropertiesEntry
critter->SetSummonPoint(pos);
//critter->SetName(""); // generated by client
// critter->SetName(""); // generated by client
critter->SetOwnerGuid(m_caster->GetObjectGuid());
critter->SetCreatorGuid(m_caster->GetObjectGuid());
@ -5055,7 +5055,7 @@ bool Spell::DoSummonCritter(CreatureSummonPositions& list, SummonPropertiesEntry
critter->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as critter...
//critter->InitLevelupSpellsForLevel(); // none?
// critter->InitLevelupSpellsForLevel(); // none?
critter->SelectLevel(critter->GetCreatureInfo()); // some summoned creaters have different from 1 DB data for level/hp
critter->SetUInt32Value(UNIT_NPC_FLAGS, critter->GetCreatureInfo()->npcflag);
// some mini-pets have quests
@ -5124,7 +5124,7 @@ bool Spell::DoSummonGuardian(CreatureSummonPositions& list, SummonPropertiesEntr
if (m_duration > 0)
spawnCreature->SetDuration(m_duration);
//spawnCreature->SetName(""); // generated by client
// spawnCreature->SetName(""); // generated by client
spawnCreature->SetOwnerGuid(m_caster->GetObjectGuid());
spawnCreature->setPowerType(POWER_MANA);
spawnCreature->SetUInt32Value(UNIT_NPC_FLAGS, spawnCreature->GetCreatureInfo()->npcflag);
@ -5178,7 +5178,7 @@ bool Spell::DoSummonTotem(SpellEffectIndex eff_idx, uint8 slot_dbc)
if (slot < MAX_TOTEM_SLOT)
m_caster->_AddTotem(TotemSlot(slot), pTotem);
//pTotem->SetName(""); // generated by client
// pTotem->SetName(""); // generated by client
pTotem->SetOwner(m_caster);
pTotem->SetTypeBySummonSpell(m_spellInfo); // must be after Create call where m_spells initialized
@ -5348,7 +5348,7 @@ bool Spell::DoSummonPet(SpellEffectIndex eff_idx)
spawnCreature->SetHealth(spawnCreature->GetMaxHealth());
spawnCreature->SetPower(POWER_MANA, spawnCreature->GetMaxPower(POWER_MANA));
//spawnCreature->SetName(""); // generated by client
// spawnCreature->SetName(""); // generated by client
map->Add((Creature*)spawnCreature);
@ -5570,7 +5570,7 @@ void Spell::EffectPickPocket(SpellEffectIndex /*eff_idx*/)
if (chance > irand(0, 19))
{
// Stealing successful
//DEBUG_LOG("Sending loot from pickpocket");
// DEBUG_LOG("Sending loot from pickpocket");
((Player*)m_caster)->SendLoot(unitTarget->GetObjectGuid(), LOOT_PICKPOCKETING);
}
else
@ -5654,7 +5654,7 @@ void Spell::EffectAddHonor(SpellEffectIndex /*eff_idx*/)
}
else
{
//maybe we have correct honor_gain in damage already
// maybe we have correct honor_gain in damage already
((Player*)unitTarget)->RewardHonor(NULL, 1, (float)damage);
sLog.outError("SpellEffect::AddHonor (spell_id %u) rewards %u honor points (non scale) for player: %u", m_spellInfo->Id, damage, ((Player*)unitTarget)->GetGUIDLow());
}
@ -5909,7 +5909,7 @@ void Spell::EffectTameCreature(SpellEffectIndex /*eff_idx*/)
Creature* creatureTarget = (Creature*)unitTarget;
// cast finish successfully
//SendChannelUpdate(0);
// SendChannelUpdate(0);
finish();
Pet* pet = new Pet(HUNTER_PET);
@ -6165,7 +6165,7 @@ void Spell::EffectWeaponDmg(SpellEffectIndex eff_idx)
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
if (j < int(eff_idx)) // we must calculate only at last weapon effect
if (j < int(eff_idx)) // we must calculate only at last weapon effect
return;
break;
}
@ -6565,7 +6565,7 @@ void Spell::EffectSummonObjectWild(SpellEffectIndex eff_idx)
switch (pGameObj->GetMapId())
{
case 489: //WS
case 489: // WS
{
if (bg && bg->GetTypeID() == BATTLEGROUND_WS && bg->GetStatus() == STATUS_IN_PROGRESS)
{
@ -6575,7 +6575,7 @@ void Spell::EffectSummonObjectWild(SpellEffectIndex eff_idx)
}
break;
}
case 566: //EY
case 566: // EY
{
if (bg && bg->GetTypeID() == BATTLEGROUND_EY && bg->GetStatus() == STATUS_IN_PROGRESS)
{
@ -7548,7 +7548,7 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx)
unitTarget->CastSpell(m_caster, m_spellInfo->Id == 49380 ? 49381 : 59805, true, NULL, NULL, m_caster->GetObjectGuid());
return;
}
case 49405: //Invader Taunt Trigger
case 49405: // Invader Taunt Trigger
{
if (!unitTarget)
return;
@ -8325,7 +8325,7 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx)
if (familyFlag.IsFitToFamilyMask(UI64LIT(0x0000000000008000)))
spellId = 53359; // Chimera Shot - Scorpid
// ?? nothing say in spell desc (possibly need addition check)
//if ((familyFlag & UI64LIT(0x0000010000000000)) || // dot
// if ((familyFlag & UI64LIT(0x0000010000000000)) || // dot
// (familyFlag & UI64LIT(0x0000100000000000))) // stun
//{
// spellId = 53366; // 53366 Chimera Shot - Wyvern
@ -8528,7 +8528,7 @@ void Spell::EffectSanctuary(SpellEffectIndex /*eff_idx*/)
{
if (!unitTarget)
return;
//unitTarget->CombatStop();
// unitTarget->CombatStop();
unitTarget->CombatStop();
unitTarget->getHostileRefManager().deleteReferences(); // stop all fighting
@ -8579,7 +8579,7 @@ void Spell::EffectDuel(SpellEffectIndex eff_idx)
return;
}
//CREATE DUEL FLAG OBJECT
// CREATE DUEL FLAG OBJECT
GameObject* pGameObj = new GameObject;
uint32 gameobject_id = m_spellInfo->EffectMiscValue[eff_idx];
@ -8603,7 +8603,7 @@ void Spell::EffectDuel(SpellEffectIndex eff_idx)
m_caster->AddGameObject(pGameObj);
map->Add(pGameObj);
//END
// END
// Send request
WorldPacket data(SMSG_DUEL_REQUESTED, 8 + 8);
@ -9045,9 +9045,9 @@ void Spell::EffectQuestComplete(SpellEffectIndex eff_idx)
}
// TODO: implement these!
// "this spell awards credit for the entire raid (all spell targets as this is area target) if just ONE member has both auras (yes, both effect's basepoints)"
//case 72155: // Harvest Blight Specimen
//case 72162: // Harvest Blight Specimen
//break;
// case 72155: // Harvest Blight Specimen
// case 72162: // Harvest Blight Specimen
// break;
default:
break;
}
@ -9121,7 +9121,7 @@ void Spell::EffectCharge(SpellEffectIndex /*eff_idx*/)
if (!unitTarget)
return;
//TODO: research more ContactPoint/attack distance.
// TODO: research more ContactPoint/attack distance.
//3.666666 instead of ATTACK_DISTANCE(5.0f) in below seem to give more accurate result.
float x, y, z;
unitTarget->GetContactPoint(m_caster, x, y, z, 3.666666f);
@ -9365,7 +9365,7 @@ void Spell::EffectTransmitted(SpellEffectIndex eff_idx)
fy = m_targets.m_destY;
fz = m_targets.m_destZ;
}
//FIXME: this can be better check for most objects but still hack
// FIXME: this can be better check for most objects but still hack
else if (m_spellInfo->EffectRadiusIndex[eff_idx] && m_spellInfo->speed == 0)
{
float dis = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[eff_idx]));
@ -9471,8 +9471,8 @@ void Spell::EffectTransmitted(SpellEffectIndex eff_idx)
pGameObj->SetSpellId(m_spellInfo->Id);
DEBUG_LOG("AddObject at SpellEfects.cpp EffectTransmitted");
//m_caster->AddGameObject(pGameObj);
//m_ObjToDel.push_back(pGameObj);
// m_caster->AddGameObject(pGameObj);
// m_ObjToDel.push_back(pGameObj);
cMap->Add(pGameObj);