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[7390] Implement heroic instance quest requirement in areatrigger_teleport.
Also more fixes for prev. sql update. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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8 changed files with 47 additions and 19 deletions
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@ -859,8 +859,16 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
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}
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uint32 missingQuest = 0;
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if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
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missingQuest = at->requiredQuest;
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if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC)
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{
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if (at->requiredQuestHeroic && !GetPlayer()->GetQuestRewardStatus(at->requiredQuestHeroic))
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missingQuest = at->requiredQuestHeroic;
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}
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else
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{
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if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
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missingQuest = at->requiredQuest;
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}
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if(missingLevel || missingItem || missingKey || missingQuest)
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{
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