[9579] Use ObjectGuid in some loot code.

Also use ObjectGuidSet instead std::set<ObjectGuid>
This commit is contained in:
VladimirMangos 2010-03-12 22:52:36 +03:00
parent acde81fc54
commit 8416702d7c
13 changed files with 447 additions and 428 deletions

View file

@ -192,7 +192,7 @@ void SpellCastTargets::Update(Unit* caster)
if(caster->GetTypeId() == TYPEID_PLAYER)
{
if(m_targetMask & TARGET_FLAG_ITEM)
m_itemTarget = ((Player*)caster)->GetItemByGuid(m_itemTargetGUID.GetRawValue());
m_itemTarget = ((Player*)caster)->GetItemByGuid(m_itemTargetGUID);
else if(m_targetMask & TARGET_FLAG_TRADE_ITEM)
{
Player* pTrader = ((Player*)caster)->GetTrader();