[10475] Implement SPELL_AURA_HEAL_ABSORB (301)

Used for example in spells 66237 and 70659.

Also rename CalculateAbsorbAndResist -> CalculateDamageAbsorbAndResist
This commit is contained in:
VladimirMangos 2010-09-12 02:38:29 +04:00
parent ae53d49352
commit 84a915e1b1
9 changed files with 112 additions and 28 deletions

View file

@ -3733,7 +3733,7 @@ bool ChatHandler::HandleDamageCommand(char* args)
uint32 absorb = 0;
uint32 resist = 0;
target->CalculateAbsorbAndResist(m_session->GetPlayer(),schoolmask, SPELL_DIRECT_DAMAGE, damage, &absorb, &resist);
target->CalculateDamageAbsorbAndResist(m_session->GetPlayer(),schoolmask, SPELL_DIRECT_DAMAGE, damage, &absorb, &resist);
if (damage <= absorb + resist)
return true;