[11076] Override radius for TARGET_DYNAMIC_OBJECT_* (47-50)

When effect radius index is 0, spell max range is useless and we need to handle these as 0.0 radius.
This will fix summoning spells where object is summoned too far away from the expected.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2011-01-28 18:59:41 +01:00
parent 9bf384cefa
commit 84dd2e4393
2 changed files with 9 additions and 1 deletions

View file

@ -1,4 +1,4 @@
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#define REVISION_NR "11075"
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