[10635] Convert many opcode handlers to ObjectGuid use.

Also re-enabled anticheating check for bank window open
base at .bank command access rights.
This commit is contained in:
VladimirMangos 2010-10-21 06:38:24 +04:00
parent 0901a4c2ac
commit 851e15c70a
26 changed files with 322 additions and 326 deletions

View file

@ -587,10 +587,10 @@ void WorldSession::HandleDelIgnoreOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetContactNotesOpcode( WorldPacket & recv_data )
{
DEBUG_LOG("CMSG_SET_CONTACT_NOTES");
uint64 guid;
ObjectGuid guid;
std::string note;
recv_data >> guid >> note;
_player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note);
_player->GetSocial()->SetFriendNote(guid.GetCounter(), note);
}
void WorldSession::HandleBugOpcode( WorldPacket & recv_data )
@ -619,7 +619,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
{
DETAIL_LOG("WORLD: Received CMSG_RECLAIM_CORPSE");
uint64 guid;
ObjectGuid guid;
recv_data >> guid;
if (GetPlayer()->isAlive())
@ -656,7 +656,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)
{
DETAIL_LOG("WORLD: Received CMSG_RESURRECT_RESPONSE");
uint64 guid;
ObjectGuid guid;
uint8 status;
recv_data >> guid;
recv_data >> status;
@ -965,7 +965,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode( WorldPacket & recv_data )
recv_data >> Unused<uint32>();
/*
uint64 guid;
ObjectGuid guid;
uint32 time_skipped;
recv_data >> guid;
recv_data >> time_skipped;
@ -992,7 +992,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
// no used
recv_data.rpos(recv_data.wpos()); // prevent warnings spam
/*
uint64 guid;
ObjectGuid guid;
recv_data >> guid;
// now can skip not our packet
@ -1016,11 +1016,11 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
// no used
recv_data.rpos(recv_data.wpos()); // prevent warnings spam
/*
uint64 guid;
ObjectGuid guid;
recv_data >> guid;
// now can skip not our packet
if(_player->GetGUID() != guid)
if(_player->GetObjectGuid() != guid)
{
recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
@ -1106,7 +1106,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
{
uint64 guid;
ObjectGuid guid;
recv_data >> guid;
Player *player = sObjectMgr.GetPlayer(guid);