diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 03b39ce9b..c5778e593 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4753,6 +4753,11 @@ void Spell::EffectWeaponDmg(uint32 i) totalDamagePercentMod *= 1.0f + bonus; } + + // Heart Strike secondary target + if (m_spellInfo->SpellIconID == 3145) + if (m_targets.getUnitTarget() != unitTarget) + weaponDamagePercentMod /= 2.0f; } // Glyph of Blood Strike if( m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000000400000) && diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 2678d3736..63958f6de 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9368" + #define REVISION_NR "9369" #endif // __REVISION_NR_H__