mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
[7633] Implement support multiply basic requirements for crireria in achievement_criteria_data.
Also implement additional basic requirements for proper implementing checks for ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE Req. DB support.
This commit is contained in:
parent
6b2fd22a9c
commit
863a747251
6 changed files with 144 additions and 62 deletions
|
|
@ -22,7 +22,7 @@
|
||||||
DROP TABLE IF EXISTS `db_version`;
|
DROP TABLE IF EXISTS `db_version`;
|
||||||
CREATE TABLE `db_version` (
|
CREATE TABLE `db_version` (
|
||||||
`version` varchar(120) default NULL,
|
`version` varchar(120) default NULL,
|
||||||
`required_7627_01_mangos_achievement_criteria_data` bit(1) default NULL
|
`required_7633_01_mangos_achievement_criteria_data` bit(1) default NULL
|
||||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
|
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
|
||||||
|
|
||||||
--
|
--
|
||||||
|
|
@ -46,7 +46,7 @@ CREATE TABLE `achievement_criteria_data` (
|
||||||
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
|
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
|
||||||
`value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
`value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||||
`value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
`value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
|
||||||
PRIMARY KEY (`criteria_id`)
|
PRIMARY KEY (`criteria_id`,`type`)
|
||||||
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
|
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
|
||||||
|
|
||||||
--
|
--
|
||||||
|
|
|
||||||
5
sql/updates/7633_01_mangos_achievement_criteria_data.sql
Normal file
5
sql/updates/7633_01_mangos_achievement_criteria_data.sql
Normal file
|
|
@ -0,0 +1,5 @@
|
||||||
|
ALTER TABLE db_version CHANGE COLUMN required_7627_01_mangos_achievement_criteria_data required_7633_01_mangos_achievement_criteria_data bit;
|
||||||
|
|
||||||
|
ALTER TABLE `achievement_criteria_data`
|
||||||
|
DROP PRIMARY KEY,
|
||||||
|
ADD PRIMARY KEY (`criteria_id`,`type`);
|
||||||
|
|
@ -218,6 +218,7 @@ pkgdata_DATA = \
|
||||||
7622_02_mangos_creature_ai_summons.sql \
|
7622_02_mangos_creature_ai_summons.sql \
|
||||||
7622_03_mangos_creature_ai_texts.sql \
|
7622_03_mangos_creature_ai_texts.sql \
|
||||||
7627_01_mangos_achievement_criteria_data.sql \
|
7627_01_mangos_achievement_criteria_data.sql \
|
||||||
|
7633_01_mangos_achievement_criteria_data.sql \
|
||||||
README
|
README
|
||||||
|
|
||||||
## Additional files to include when running 'make dist'
|
## Additional files to include when running 'make dist'
|
||||||
|
|
@ -416,4 +417,5 @@ EXTRA_DIST = \
|
||||||
7622_02_mangos_creature_ai_summons.sql \
|
7622_02_mangos_creature_ai_summons.sql \
|
||||||
7622_03_mangos_creature_ai_texts.sql \
|
7622_03_mangos_creature_ai_texts.sql \
|
||||||
7627_01_mangos_achievement_criteria_data.sql \
|
7627_01_mangos_achievement_criteria_data.sql \
|
||||||
|
7633_01_mangos_achievement_criteria_data.sql \
|
||||||
README
|
README
|
||||||
|
|
|
||||||
|
|
@ -79,17 +79,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
||||||
switch(criteria->requiredType)
|
switch(criteria->requiredType)
|
||||||
{
|
{
|
||||||
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
|
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
|
||||||
switch(dataType)
|
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE:
|
||||||
{
|
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE:
|
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE:
|
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE:
|
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH:
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` for criteria (Entry: %u Type: %u) have wrong data type (%u), ignore.", criteria->ID, criteria->requiredType,dataType);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` have data for not supported criteria type (Entry: %u Type: %u), ignore.", criteria->ID, criteria->requiredType);
|
sLog.outErrorDb( "Table `achievement_criteria_data` have data for not supported criteria type (Entry: %u Type: %u), ignore.", criteria->ID, criteria->requiredType);
|
||||||
|
|
@ -100,7 +90,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
||||||
{
|
{
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE:
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE:
|
||||||
if(!creature.id || !objmgr.GetCreatureTemplate(creature.id))
|
if(!creature.id || !objmgr.GetCreatureTemplate(creature.id))
|
||||||
{
|
{
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed creature id in value1 (%u), ignore.",
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed creature id in value1 (%u), ignore.",
|
||||||
|
|
@ -108,7 +98,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE:
|
||||||
if(!classRace.class_id && !classRace.race_id)
|
if(!classRace.class_id && !classRace.race_id)
|
||||||
{
|
{
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE (%u) must have not 0 in one from value fields, ignore.",
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE (%u) must have not 0 in one from value fields, ignore.",
|
||||||
|
|
@ -128,14 +118,48 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH:
|
||||||
if(health.percent < 1 || health.percent > 100)
|
if(health.percent < 1 || health.percent > 100)
|
||||||
{
|
{
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) have prong percent value in value1 (%u), ignore.",
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) have wrong percent value in value1 (%u), ignore.",
|
||||||
criteria->ID, criteria->requiredType,dataType,health.percent);
|
criteria->ID, criteria->requiredType,dataType,health.percent);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD:
|
||||||
|
return true;
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
|
||||||
|
{
|
||||||
|
SpellEntry const* spellEntry = sSpellStore.LookupEntry(aura.spell_id);
|
||||||
|
if(!spellEntry)
|
||||||
|
{
|
||||||
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell id in value1 (%u), ignore.",
|
||||||
|
criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(aura.effect_idx >= 3)
|
||||||
|
{
|
||||||
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell effect index in value2 (%u), ignore.",
|
||||||
|
criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(!spellEntry->EffectApplyAuraName[aura.effect_idx])
|
||||||
|
{
|
||||||
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have non-aura spell effect (ID: %u Effect: %u), ignore.",
|
||||||
|
criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
|
||||||
|
if(!GetAreaEntryByAreaID(area.id))
|
||||||
|
{
|
||||||
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) have wrong area id in value1 (%u), ignore.",
|
||||||
|
criteria->ID, criteria->requiredType,dataType,area.id);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
default:
|
default:
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) have data for not supported data type (%u), ignore.", criteria->ID, criteria->requiredType,dataType);
|
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) have data for not supported data type (%u), ignore.", criteria->ID, criteria->requiredType,dataType);
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -143,38 +167,56 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AchievementCriteriaData::Meets( Unit const* target ) const
|
bool AchievementCriteriaData::Meets(Player const* source, Unit const* target) const
|
||||||
{
|
{
|
||||||
if (!target)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
switch(dataType)
|
switch(dataType)
|
||||||
{
|
{
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE:
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE:
|
||||||
if (target->GetTypeId()!=TYPEID_UNIT)
|
if (!target || target->GetTypeId()!=TYPEID_UNIT)
|
||||||
return false;
|
return false;
|
||||||
if (target->GetEntry() != creature.id)
|
if (target->GetEntry() != creature.id)
|
||||||
return false;
|
return false;
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE:
|
||||||
if (target->GetTypeId()!=TYPEID_PLAYER)
|
if (!target || target->GetTypeId()!=TYPEID_PLAYER)
|
||||||
return false;
|
return false;
|
||||||
if(classRace.class_id && classRace.class_id != ((Player*)target)->getClass())
|
if(classRace.class_id && classRace.class_id != ((Player*)target)->getClass())
|
||||||
return false;
|
return false;
|
||||||
if(classRace.race_id && classRace.race_id != ((Player*)target)->getRace())
|
if(classRace.race_id && classRace.race_id != ((Player*)target)->getRace())
|
||||||
return false;
|
return false;
|
||||||
return true;
|
return true;
|
||||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH:
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH:
|
||||||
if (target->GetTypeId()!=TYPEID_PLAYER)
|
if (!target || target->GetTypeId()!=TYPEID_PLAYER)
|
||||||
return false;
|
return false;
|
||||||
return target->GetHealth()*100 <= health.percent*target->GetMaxHealth();
|
return target->GetHealth()*100 <= health.percent*target->GetMaxHealth();
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD:
|
||||||
|
return target && target->GetTypeId() == TYPEID_PLAYER && !target->isAlive() && ((Player*)target)->GetDeathTimer() != 0;
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
|
||||||
|
return source->HasAura(aura.spell_id,aura.effect_idx);
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
|
||||||
|
{
|
||||||
|
uint32 zone_id,area_id;
|
||||||
|
source->GetZoneAndAreaId(zone_id,area_id);
|
||||||
|
return area.id==zone_id || area.id==area_id;
|
||||||
|
}
|
||||||
|
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
|
||||||
|
return target && target->HasAura(aura.spell_id,aura.effect_idx);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AchievementCriteriaDataSet::Meets(Player const* source, Unit const* target) const
|
||||||
|
{
|
||||||
|
for(Storage::const_iterator itr = storage.begin(); itr != storage.end(); ++itr)
|
||||||
|
if(!itr->Meets(source,target))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
AchievementMgr::AchievementMgr(Player *player)
|
AchievementMgr::AchievementMgr(Player *player)
|
||||||
{
|
{
|
||||||
m_player = player;
|
m_player = player;
|
||||||
|
|
@ -863,22 +905,18 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
|
||||||
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE:
|
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE:
|
||||||
{
|
{
|
||||||
// miscvalue1 = emote
|
// miscvalue1 = emote
|
||||||
// miscvalue2 = achievement->ID for special requirement
|
|
||||||
if(!miscvalue1)
|
if(!miscvalue1)
|
||||||
continue;
|
continue;
|
||||||
if(miscvalue1 != achievementCriteria->do_emote.emoteID)
|
if(miscvalue1 != achievementCriteria->do_emote.emoteID)
|
||||||
continue;
|
continue;
|
||||||
if(achievementCriteria->do_emote.count)
|
if(achievementCriteria->do_emote.count)
|
||||||
{
|
{
|
||||||
// harcoded case
|
// those requirements couldn't be found in the dbc
|
||||||
if(achievement->ID==247)
|
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
|
||||||
{
|
if(!data)
|
||||||
if (!unit || unit->GetTypeId() != TYPEID_PLAYER ||
|
continue;
|
||||||
unit->isAlive() || ((Player*)unit)->GetDeathTimer() == 0)
|
|
||||||
continue;
|
if(!data->Meets(GetPlayer(),unit))
|
||||||
}
|
|
||||||
// expected as scripted case
|
|
||||||
else if(!miscvalue2 || !achievement->ID != miscvalue2)
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -949,11 +987,11 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// those requirements couldn't be found in the dbc
|
// those requirements couldn't be found in the dbc
|
||||||
AchievementCriteriaData const* data = achievementmgr.GetCriteriaData(achievementCriteria);
|
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
|
||||||
if(!data)
|
if(!data)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(!data->Meets(unit))
|
if(!data->Meets(GetPlayer(),unit))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
|
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
|
||||||
|
|
@ -1478,7 +1516,14 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
|
||||||
if(!data.IsValid(criteria))
|
if(!data.IsValid(criteria))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
m_criteriaDataMap[criteria_id] = data;
|
// this will allocate empty data set storage
|
||||||
|
AchievementCriteriaDataSet& dataSet = m_criteriaDataMap[criteria_id];
|
||||||
|
|
||||||
|
// add real data only for not NONE data types
|
||||||
|
if(data.dataType!=ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE)
|
||||||
|
dataSet.Add(data);
|
||||||
|
|
||||||
|
// counting data by and data types
|
||||||
++count;
|
++count;
|
||||||
} while(result->NextRow());
|
} while(result->NextRow());
|
||||||
|
|
||||||
|
|
@ -1494,7 +1539,11 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
|
||||||
switch(criteria->requiredType)
|
switch(criteria->requiredType)
|
||||||
{
|
{
|
||||||
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
|
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
|
||||||
if(!GetCriteriaData(criteria))
|
if(!GetCriteriaDataSet(criteria))
|
||||||
|
sLog.outErrorDb( "Table `achievement_criteria_data` not have expected data for for criteria (Entry: %u Type: %u).", criteria->ID, criteria->requiredType);
|
||||||
|
break;
|
||||||
|
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE: // need skip generic cases
|
||||||
|
if(criteria->do_emote.count && !GetCriteriaDataSet(criteria))
|
||||||
sLog.outErrorDb( "Table `achievement_criteria_data` not have expected data for for criteria (Entry: %u Type: %u).", criteria->ID, criteria->requiredType);
|
sLog.outErrorDb( "Table `achievement_criteria_data` not have expected data for for criteria (Entry: %u Type: %u).", criteria->ID, criteria->requiredType);
|
||||||
break;
|
break;
|
||||||
default: // unexpected case processed in IsValid check
|
default: // unexpected case processed in IsValid check
|
||||||
|
|
|
||||||
|
|
@ -41,15 +41,20 @@ struct CriteriaProgress
|
||||||
};
|
};
|
||||||
|
|
||||||
enum AchievementCriteriaDataType
|
enum AchievementCriteriaDataType
|
||||||
{ // value1 value2 for the Condition enumed
|
{ // value1 value2 comment
|
||||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE = 0, // 0 0
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE = 0, // 0 0
|
||||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE = 1, // creature_id
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE = 1, // creature_id 0
|
||||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE = 2, // class_id race_id
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE = 2, // class_id race_id
|
||||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH = 3, // health_percent
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH= 3, // health_percent 0
|
||||||
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD = 4, // 0 0 not corpse (not released body)
|
||||||
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA = 5, // spell_id effect_idx
|
||||||
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA = 6, // area id 0
|
||||||
|
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA = 7, // spell_id effect_idx
|
||||||
};
|
};
|
||||||
|
|
||||||
#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 4 // maximum value in AchievementCriteriaDataType enum
|
#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 8 // maximum value in AchievementCriteriaDataType enum
|
||||||
|
|
||||||
|
class Player;
|
||||||
class Unit;
|
class Unit;
|
||||||
|
|
||||||
struct AchievementCriteriaData
|
struct AchievementCriteriaData
|
||||||
|
|
@ -57,27 +62,39 @@ struct AchievementCriteriaData
|
||||||
AchievementCriteriaDataType dataType;
|
AchievementCriteriaDataType dataType;
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32 id;
|
uint32 id;
|
||||||
} creature;
|
} creature;
|
||||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32 class_id;
|
uint32 class_id;
|
||||||
uint32 race_id;
|
uint32 race_id;
|
||||||
} classRace;
|
} classRace;
|
||||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32 percent;
|
uint32 percent;
|
||||||
} health;
|
} health;
|
||||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA
|
||||||
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32 value1;
|
uint32 spell_id;
|
||||||
uint32 value2;
|
uint32 effect_idx;
|
||||||
|
} aura;
|
||||||
|
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32 id;
|
||||||
|
} area;
|
||||||
|
// ...
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32 value1;
|
||||||
|
uint32 value2;
|
||||||
} raw;
|
} raw;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -94,11 +111,20 @@ struct AchievementCriteriaData
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsValid(AchievementCriteriaEntry const* criteria);
|
bool IsValid(AchievementCriteriaEntry const* criteria);
|
||||||
// Checks correctness of values
|
bool Meets(Player const* source, Unit const* target) const;
|
||||||
bool Meets(Unit const* target) const;// Checks if the target meets the requirement
|
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef std::map<uint32,AchievementCriteriaData> AchievementCriteriaDataMap;
|
struct AchievementCriteriaDataSet
|
||||||
|
{
|
||||||
|
typedef std::vector<AchievementCriteriaData> Storage;
|
||||||
|
void Add(AchievementCriteriaData const& data) { storage.push_back(data); }
|
||||||
|
bool Meets(Player const* source, Unit const* target) const;
|
||||||
|
private:
|
||||||
|
Storage storage;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
typedef std::map<uint32,AchievementCriteriaDataSet> AchievementCriteriaDataMap;
|
||||||
|
|
||||||
struct AchievementReward
|
struct AchievementReward
|
||||||
{
|
{
|
||||||
|
|
@ -194,7 +220,7 @@ class AchievementGlobalMgr
|
||||||
return iter!=m_achievementRewardLocales.end() ? &iter->second : NULL;
|
return iter!=m_achievementRewardLocales.end() ? &iter->second : NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
AchievementCriteriaData const* GetCriteriaData(AchievementCriteriaEntry const *achievementCriteria)
|
AchievementCriteriaDataSet const* GetCriteriaDataSet(AchievementCriteriaEntry const *achievementCriteria)
|
||||||
{
|
{
|
||||||
AchievementCriteriaDataMap::const_iterator iter = m_criteriaDataMap.find(achievementCriteria->ID);
|
AchievementCriteriaDataMap::const_iterator iter = m_criteriaDataMap.find(achievementCriteria->ID);
|
||||||
return iter!=m_criteriaDataMap.end() ? &iter->second : NULL;
|
return iter!=m_criteriaDataMap.end() ? &iter->second : NULL;
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "7632"
|
#define REVISION_NR "7633"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue