[6950] Allow CMSG_GAMEOBJ_REPORT_USE client packet recieve by server.

This commit is contained in:
VladimirMangos 2008-12-27 02:06:59 +03:00
parent 950bfc02df
commit 871ea8a3be
4 changed files with 11 additions and 2 deletions

View file

@ -1179,7 +1179,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x47E*/ { "CMSG_FORCE_SAY_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
/*0x47F*/ { "SMSG_HEALTH_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x480*/ { "SMSG_POWER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_NEVER, &WorldSession::Handle_NULL },
/*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_LOGGEDIN, &WorldSession::HandleGameobjectReportUse },
/*0x482*/ { "SMSG_HIGHEST_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x483*/ { "SMSG_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x484*/ { "SMSG_THREAT_REMOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },