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[12190] Remove no more existant lockpicking skill.
Implement archaeology lock Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
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5 changed files with 14 additions and 14 deletions
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@ -8347,10 +8347,7 @@ SkillRangeType GetSkillRangeType(SkillLineEntry const* pSkill, bool racial)
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return SKILL_RANGE_MONO;
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case SKILL_CATEGORY_ARMOR:
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case SKILL_CATEGORY_CLASS:
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if (pSkill->id != SKILL_LOCKPICKING)
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return SKILL_RANGE_MONO;
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else
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return SKILL_RANGE_LEVEL;
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return SKILL_RANGE_MONO;
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case SKILL_CATEGORY_SECONDARY:
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case SKILL_CATEGORY_PROFESSION:
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// not set skills for professions and racial abilities
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