diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 6cb7a79fc..1c3cf8332 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2017,7 +2017,7 @@ void Aura::TriggerSpellWithValue() uint32 trigger_spell_id = GetSpellProto()->EffectTriggerSpell[m_effIndex]; int32 basepoints0 = this->GetModifier()->m_amount; - caster->CastCustomSpell(target, trigger_spell_id, &basepoints0, 0, 0, true, 0, this); + caster->CastCustomSpell(target, trigger_spell_id, &basepoints0, NULL, NULL, true, NULL, this); } /*********************************************************/ @@ -6412,7 +6412,7 @@ void Aura::PeriodicDummyTick() // Increases your attack power by $s1 for every $s2 armor value you have. // Calculate AP bonus (from 1 efect of this spell) int32 apBonus = m_modifier.m_amount * m_target->GetArmor() / m_target->CalculateSpellDamage(spell, 1, spell->EffectBasePoints[1], m_target); - m_target->CastCustomSpell(m_target, 61217, &apBonus, &apBonus, 0, true, 0, this); + m_target->CastCustomSpell(m_target, 61217, &apBonus, &apBonus, NULL, true, NULL, this); return; } break; @@ -6435,7 +6435,7 @@ void Aura::PeriodicDummyTick() int32 mod = (rage < 100) ? rage : 100; int32 points = m_target->CalculateSpellDamage(spell, 1, spell->EffectBasePoints[1], m_target); int32 regen = m_target->GetMaxHealth() * (mod * points / 10) / 1000; - m_target->CastCustomSpell(m_target, 22845, ®en, 0, 0, true, 0, this); + m_target->CastCustomSpell(m_target, 22845, ®en, NULL, NULL, true, NULL, this); m_target->SetPower(POWER_RAGE, rage-mod); return; } @@ -6507,11 +6507,11 @@ void Aura::PeriodicDummyTick() // Full damage to target at 0 tick if (m_duration > m_modifier.periodictime) { - caster->CastCustomSpell(m_target, 53352, &damage, 0, 0, true, 0, this); + caster->CastCustomSpell(m_target, 53352, &damage, NULL, NULL, true, NULL, this); return; } damage/=4; - caster->CastCustomSpell(m_target, 56298, &damage, 0, 0, true, 0, this); + caster->CastCustomSpell(m_target, 56298, &damage, NULL, NULL, true, NULL, this); return; } switch (spell->Id) @@ -6552,7 +6552,7 @@ void Aura::PeriodicDummyTick() if (spell->SpellFamilyFlags & UI64LIT(0x0000000000000020)) { if (caster) - caster->CastCustomSpell(m_target, 52212, &m_modifier.m_amount, NULL, NULL, true, 0, this); + caster->CastCustomSpell(m_target, 52212, &m_modifier.m_amount, NULL, NULL, true, NULL, this); return; } // Raise Dead @@ -6585,7 +6585,7 @@ void Aura::PeriodicDummyTick() // Increases your attack power by $s1 for every $s2 armor value you have. // Calculate AP bonus (from 1 efect of this spell) int32 apBonus = m_modifier.m_amount * m_target->GetArmor() / m_target->CalculateSpellDamage(spell, 1, spell->EffectBasePoints[1], m_target); - m_target->CastCustomSpell(m_target, 61217, &apBonus, &apBonus, 0, true, 0, this); + m_target->CastCustomSpell(m_target, 61217, &apBonus, &apBonus, NULL, true, NULL, this); return; } // Reaping diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 236d029d8..1d97a1f4a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1802,7 +1802,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe // This, if I'm not mistaken, shows that we get back ~2% of the absorbed damage as runic power. int32 absorbed = RemainingDamage * currentAbsorb / 100; int32 regen = absorbed * 2 / 10; - pVictim->CastCustomSpell(pVictim, 49088, ®en, 0, 0, true, 0, *i); + pVictim->CastCustomSpell(pVictim, 49088, ®en, NULL, NULL, true, NULL, *i); RemainingDamage -= absorbed; continue; } @@ -5500,7 +5500,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu int32 holy = caster->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_HOLY) + caster->SpellBaseDamageBonusForVictim(SPELL_SCHOOL_MASK_HOLY, this); basepoints0 = int32(ap*0.10f + 0.10f*holy); - pVictim->CastCustomSpell(pVictim, 20267, &basepoints0, 0, 0, true, 0, triggeredByAura); + pVictim->CastCustomSpell(pVictim, 20267, &basepoints0, NULL, NULL, true, NULL, triggeredByAura); return true; } // Judgement of Wisdom @@ -5510,7 +5510,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu { // 2% of maximum mana basepoints0 = int32(pVictim->GetMaxPower(POWER_MANA) * 2 / 100); - pVictim->CastCustomSpell(pVictim, 20268, &basepoints0, NULL, NULL, true, 0, triggeredByAura); + pVictim->CastCustomSpell(pVictim, 20268, &basepoints0, NULL, NULL, true, NULL, triggeredByAura); } return true; } @@ -5638,7 +5638,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu if (procSpell->Effect[i] == SPELL_EFFECT_ENERGIZE) { int32 mana = procSpell->EffectBasePoints[i]; - CastCustomSpell(this, 54986, 0, &mana, 0, true, castItem, triggeredByAura); + CastCustomSpell(this, 54986, NULL, &mana, NULL, true, castItem, triggeredByAura); break; } return true; @@ -6868,7 +6868,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, Aura return false; int32 cost = procSpell->manaCost + procSpell->ManaCostPercentage * GetCreateMana() / 100; int32 basepoints0 = cost * triggeredByAura->GetModifier()->m_amount/100; - CastCustomSpell(this, 47762, &basepoints0, 0, 0, true, 0, triggeredByAura); + CastCustomSpell(this, 47762, &basepoints0, NULL, NULL, true, NULL, triggeredByAura); return true; } } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5a200dafe..3022cc64b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7963" + #define REVISION_NR "7964" #endif // __REVISION_NR_H__