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Fix some death knight glyphs.
Signed-off-by: hunuza <hunuza@gmail.com>
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2 changed files with 26 additions and 4 deletions
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@ -2570,8 +2570,8 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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// have a look if there is still some other Lifebloom dummy aura
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Unit::AuraList auras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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Unit::AuraList const& auras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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if((*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID &&
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((*itr)->GetSpellProto()->SpellFamilyFlags & UI64LIT(0x1000000000)))
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return;
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