[9745] Update equipment at aura transform apply/remove for creature case

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-04-14 00:57:44 +02:00
parent 502345b2b8
commit 88139a7857
2 changed files with 10 additions and 2 deletions

View file

@ -3372,6 +3372,10 @@ void Aura::HandleAuraTransform(bool apply, bool Real)
m_target->SetDisplayId(model_id);
// creature case, need to update equipment
if (ci && m_target->GetTypeId() == TYPEID_UNIT)
((Creature*)m_target)->LoadEquipment(ci->equipmentId, true);
// Dragonmaw Illusion (set mount model also)
if(GetId()==42016 && m_target->GetMountID() && !m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED).empty())
m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314);
@ -3400,7 +3404,11 @@ void Aura::HandleAuraTransform(bool apply, bool Real)
m_target->setTransForm(0);
m_target->SetDisplayId(m_target->GetNativeDisplayId());
// re-aplly some from still active with preference negative cases
// apply default equipment for creature case
if (m_target->GetTypeId() == TYPEID_UNIT)
((Creature*)m_target)->LoadEquipment(((Creature*)m_target)->GetCreatureInfo()->equipmentId, true);
// re-apply some from still active with preference negative cases
Unit::AuraList const& otherTransforms = m_target->GetAurasByType(SPELL_AURA_TRANSFORM);
if (!otherTransforms.empty())
{

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9744"
#define REVISION_NR "9745"
#endif // __REVISION_NR_H__