mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[10132] Cleanup code for Group::_homebindIfInstance
This commit is contained in:
parent
8d80906296
commit
885c3449b4
2 changed files with 10 additions and 7 deletions
|
|
@ -1731,14 +1731,17 @@ void Group::UnbindInstance(uint32 mapid, uint8 difficulty, bool unload)
|
|||
|
||||
void Group::_homebindIfInstance(Player *player)
|
||||
{
|
||||
if(player && !player->isGameMaster() && sMapStore.LookupEntry(player->GetMapId())->IsDungeon())
|
||||
if (player && !player->isGameMaster())
|
||||
{
|
||||
// leaving the group in an instance, the homebind timer is started
|
||||
// unless the player is permanently saved to the instance
|
||||
Map* map = player->GetMap();
|
||||
InstancePlayerBind *playerBind = map->IsDungeon() ? player->GetBoundInstance(map->GetId(), map->GetDifficulty()) : NULL;
|
||||
if(!playerBind || !playerBind->perm)
|
||||
player->m_InstanceValid = false;
|
||||
if (map->IsDungeon())
|
||||
{
|
||||
// leaving the group in an instance, the homebind timer is started
|
||||
// unless the player is permanently saved to the instance
|
||||
InstancePlayerBind *playerBind = player->GetBoundInstance(map->GetId(), map->GetDifficulty());
|
||||
if(!playerBind || !playerBind->perm)
|
||||
player->m_InstanceValid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue