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[10132] Cleanup code for Group::_homebindIfInstance
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8d80906296
commit
885c3449b4
2 changed files with 10 additions and 7 deletions
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@ -1731,16 +1731,19 @@ void Group::UnbindInstance(uint32 mapid, uint8 difficulty, bool unload)
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void Group::_homebindIfInstance(Player *player)
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{
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if(player && !player->isGameMaster() && sMapStore.LookupEntry(player->GetMapId())->IsDungeon())
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if (player && !player->isGameMaster())
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{
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Map* map = player->GetMap();
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if (map->IsDungeon())
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{
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// leaving the group in an instance, the homebind timer is started
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// unless the player is permanently saved to the instance
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Map* map = player->GetMap();
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InstancePlayerBind *playerBind = map->IsDungeon() ? player->GetBoundInstance(map->GetId(), map->GetDifficulty()) : NULL;
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InstancePlayerBind *playerBind = player->GetBoundInstance(map->GetId(), map->GetDifficulty());
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if(!playerBind || !playerBind->perm)
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player->m_InstanceValid = false;
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}
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}
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}
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static void RewardGroupAtKill_helper(Player* pGroupGuy, Unit* pVictim, uint32 count, bool PvP, float group_rate, uint32 sum_level, bool is_dungeon, Player* not_gray_member_with_max_level, Player* member_with_max_level, uint32 xp )
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10131"
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#define REVISION_NR "10132"
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#endif // __REVISION_NR_H__
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