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Fixed quest items objectived show in quest description SMSG_QUEST_QUERY_RESPONSE.
Original patch provided by traponinet. TODO: implement 5 item objective use in ciode and DB.
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09162d082c
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1 changed files with 6 additions and 5 deletions
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@ -593,17 +593,18 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
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data << uint32(pQuest->ReqCreatureOrGOId[iI]);
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}
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data << uint32(pQuest->ReqCreatureOrGOCount[iI]);
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//data << uint32(pQuest->ReqItemId[iI]);
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//data << uint32(pQuest->ReqItemCount[iI]);
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data << uint32(0); // added in WotLK, dunno if offset if correct
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}
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for (iI = 0; iI < 5; ++iI) // items?
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for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; ++iI)
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{
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data << uint32(0);
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data << uint32(0);
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data << uint32(pQuest->ReqItemId[iI]);
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data << uint32(pQuest->ReqItemCount[iI]);
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}
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data << uint32(0); // TODO: 5 item objective
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data << uint32(0);
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for (iI = 0; iI < QUEST_OBJECTIVES_COUNT; iI++)
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data << ObjectiveText[iI];
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