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[7699] Avoid implicit convertion enum constant value to 'uint32 const&' in templated code.
This triggering wrong code generation in release mode for VS2003/VS2005.
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parent
07310ff6c1
commit
898acd1248
2 changed files with 3 additions and 3 deletions
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@ -630,12 +630,12 @@ namespace MaNGOS
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{
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std::list<Unit*> *i_data;
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Spell &i_spell;
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const uint32& i_push_type;
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SpellNotifyPushType i_push_type;
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float i_radius;
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SpellTargets i_TargetType;
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Unit* i_originalCaster;
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SpellNotifierCreatureAndPlayer(Spell &spell, std::list<Unit*> &data, float radius, const uint32 &type,
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SpellNotifierCreatureAndPlayer(Spell &spell, std::list<Unit*> &data, float radius, SpellNotifyPushType type,
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SpellTargets TargetType = SPELL_TARGETS_NOT_FRIENDLY)
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: i_data(&data), i_spell(spell), i_push_type(type), i_radius(radius), i_TargetType(TargetType)
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7698"
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#define REVISION_NR "7699"
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#endif // __REVISION_NR_H__
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