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[c12600] Add condition_id support to npc_spellclick_spells
This commit is contained in:
parent
15bb475d40
commit
89f97b85fd
9 changed files with 194 additions and 60 deletions
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@ -1425,7 +1425,7 @@ CREATE TABLE `db_version` (
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`version` varchar(120) DEFAULT NULL,
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`creature_ai_version` varchar(120) DEFAULT NULL,
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`cache_id` int(10) DEFAULT '0',
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`required_c12601_01_mangos_spell_area` bit(1) default NULL
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`required_c12602_01_mangos_npc_spellclick_spells` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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/*!40101 SET character_set_client = @saved_cs_client */;
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@ -1435,7 +1435,7 @@ CREATE TABLE `db_version` (
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LOCK TABLES `db_version` WRITE;
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/*!40000 ALTER TABLE `db_version` DISABLE KEYS */;
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INSERT INTO `db_version` (`version`, `creature_ai_version`, `cache_id`, `required_c12601_01_mangos_spell_area`) VALUES
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INSERT INTO `db_version` (`version`, `creature_ai_version`, `cache_id`, `required_c12602_01_mangos_npc_spellclick_spells`) VALUES
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('Mangos default database.','Creature EventAI not provided.',0,NULL);
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/*!40000 ALTER TABLE `db_version` ENABLE KEYS */;
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UNLOCK TABLES;
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@ -4209,14 +4209,14 @@ DROP TABLE IF EXISTS `npc_spellclick_spells`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `npc_spellclick_spells` (
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`npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template',
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`spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ',
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`quest_start` mediumint(8) unsigned NOT NULL COMMENT 'reference to quest_template',
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`quest_start_active` tinyint(1) unsigned NOT NULL DEFAULT '0',
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`quest_end` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit'
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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/*!40101 SET character_set_client = @saved_cs_client */;
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`npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template',
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`spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ',
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`quest_start` mediumint(8) unsigned NOT NULL COMMENT 'reference to quest_template',
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`quest_start_active` tinyint(1) unsigned NOT NULL default '0',
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`quest_end` mediumint(8) unsigned NOT NULL default '0',
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`cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
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`condition_id` mediumint(8) unsigned NOT NULL default '0'
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) ENGINE = MYISAM DEFAULT CHARSET=utf8;
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--
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-- Dumping data for table `npc_spellclick_spells`
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3
sql/updates/c12602_01_mangos_npc_spellclick_spells.sql
Normal file
3
sql/updates/c12602_01_mangos_npc_spellclick_spells.sql
Normal file
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@ -0,0 +1,3 @@
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ALTER TABLE db_version CHANGE COLUMN required_c12601_01_mangos_spell_area required_c12602_01_mangos_npc_spellclick_spells bit;
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ALTER TABLE npc_spellclick_spells ADD COLUMN `condition_id` mediumint(8) unsigned NOT NULL default '0' AFTER cast_flags;
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@ -109,8 +109,11 @@ LanguageDesc const* GetLanguageDescByID(uint32 lang)
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return NULL;
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}
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bool SpellClickInfo::IsFitToRequirements(Player const* player) const
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bool SpellClickInfo::IsFitToRequirements(Player const* player, Creature const* clickedCreature) const
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{
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if (conditionId)
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return sObjectMgr.IsPlayerMeetToCondition(conditionId, player, player->GetMap(), clickedCreature, CONDITION_FROM_SPELLCLICK);
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if (questStart)
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{
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// not in expected required quest state
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@ -6965,8 +6968,8 @@ void ObjectMgr::LoadNPCSpellClickSpells()
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uint32 count = 0;
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mSpellClickInfoMap.clear();
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// 0 1 2 3 4 5
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QueryResult* result = WorldDatabase.Query("SELECT npc_entry, spell_id, quest_start, quest_start_active, quest_end, cast_flags FROM npc_spellclick_spells");
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// 0 1 2 3 4 5 6
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QueryResult* result = WorldDatabase.Query("SELECT npc_entry, spell_id, quest_start, quest_start_active, quest_end, cast_flags, condition_id FROM npc_spellclick_spells");
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if (!result)
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{
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@ -6986,7 +6989,15 @@ void ObjectMgr::LoadNPCSpellClickSpells()
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Field* fields = result->Fetch();
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bar.step();
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uint32 npc_entry = fields[0].GetUInt32();
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SpellClickInfo info;
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uint32 npc_entry = fields[0].GetUInt32();
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info.spellId = fields[1].GetUInt32();
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info.questStart = fields[2].GetUInt32();
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info.questStartCanActive = fields[3].GetBool();
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info.questEnd = fields[4].GetUInt32();
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info.castFlags = fields[5].GetUInt8();
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info.conditionId = fields[6].GetUInt16();
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CreatureInfo const* cInfo = GetCreatureTemplate(npc_entry);
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if (!cInfo)
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{
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@ -6994,46 +7005,35 @@ void ObjectMgr::LoadNPCSpellClickSpells()
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continue;
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}
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uint32 spellid = fields[1].GetUInt32();
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SpellEntry const* spellinfo = sSpellStore.LookupEntry(spellid);
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SpellEntry const* spellinfo = sSpellStore.LookupEntry(info.spellId);
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if (!spellinfo)
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{
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sLog.outErrorDb("Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid);
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sLog.outErrorDb("Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", info.spellId);
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continue;
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}
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uint32 quest_start = fields[2].GetUInt32();
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// quest might be 0 to enable spellclick independent of any quest
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if (quest_start)
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if (info.conditionId && !sConditionStorage.LookupEntry<PlayerCondition const*>(info.conditionId))
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{
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if (mQuestTemplates.find(quest_start) == mQuestTemplates.end())
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sLog.outErrorDb("Table npc_spellclick_spells references unknown condition %u. Skipping entry.", info.conditionId);
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continue;
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}
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else if (!info.conditionId) // TODO Drop block after finished converting
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{
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// quest might be 0 to enable spellclick independent of any quest
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if (info.questStart && mQuestTemplates.find(info.questStart) == mQuestTemplates.end())
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{
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sLog.outErrorDb("Table npc_spellclick_spells references unknown start quest %u. Skipping entry.", quest_start);
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sLog.outErrorDb("Table npc_spellclick_spells references unknown start quest %u. Skipping entry.", info.questStart);
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continue;
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}
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// quest might be 0 to enable spellclick active infinity after start quest
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if (info.questEnd && mQuestTemplates.find(info.questEnd) == mQuestTemplates.end())
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{
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sLog.outErrorDb("Table npc_spellclick_spells references unknown end quest %u. Skipping entry.", info.questEnd);
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continue;
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}
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}
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bool quest_start_active = fields[3].GetBool();
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uint32 quest_end = fields[4].GetUInt32();
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// quest might be 0 to enable spellclick active infinity after start quest
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if (quest_end)
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{
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if (mQuestTemplates.find(quest_end) == mQuestTemplates.end())
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{
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sLog.outErrorDb("Table npc_spellclick_spells references unknown end quest %u. Skipping entry.", quest_end);
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continue;
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}
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}
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uint8 castFlags = fields[5].GetUInt8();
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SpellClickInfo info;
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info.spellId = spellid;
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info.questStart = quest_start;
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info.questStartCanActive = quest_start_active;
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info.questEnd = quest_end;
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info.castFlags = castFlags;
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mSpellClickInfoMap.insert(SpellClickInfoMap::value_type(npc_entry, info));
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// mark creature template as spell clickable
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@ -7826,7 +7826,8 @@ char const* conditionSourceToStr[] =
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"event AI",
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"hardcoded",
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"vendor's item check",
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"spell_area check"
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"spell_area check",
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"npc_spellclick_spells check"
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};
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// Checks if player meets the condition
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@ -66,12 +66,13 @@ struct SpellClickInfo
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uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
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bool questStartCanActive; // if true then quest start can be active (not only rewarded)
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uint8 castFlags;
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uint16 conditionId; // intends to replace questStart, questEnd, questStartCanActive
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// helpers
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bool IsFitToRequirements(Player const* player) const;
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bool IsFitToRequirements(Player const* player, Creature const* clickedCreature) const;
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};
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typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
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typedef std::multimap<uint32 /*npcEntry*/, SpellClickInfo> SpellClickInfoMap;
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typedef std::pair<SpellClickInfoMap::const_iterator, SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
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struct AreaTrigger
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@ -417,6 +418,7 @@ enum ConditionSource // From where was th
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CONDITION_FROM_HARDCODED = 5, // Used to check a hardcoded event - not actually a condition
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CONDITION_FROM_VENDOR = 6, // Used to check a condition from a vendor
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CONDITION_FROM_SPELL_AREA = 7, // Used to check a condition from spell_area table
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CONDITION_FROM_SPELLCLICK = 8, // Used to check a condition from npc_spellclick_spells table
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};
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class PlayerCondition
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@ -22625,7 +22625,7 @@ bool Player::canSeeSpellClickOn(Creature const* c) const
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SpellClickInfoMapBounds clickPair = sObjectMgr.GetSpellClickInfoMapBounds(c->GetEntry());
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for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
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if (itr->second.IsFitToRequirements(this))
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if (itr->second.IsFitToRequirements(this, c))
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return true;
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return false;
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@ -601,7 +601,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recv_data)
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SpellClickInfoMapBounds clickPair = sObjectMgr.GetSpellClickInfoMapBounds(unit->GetEntry());
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for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
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{
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if (itr->second.IsFitToRequirements(_player))
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if (itr->second.IsFitToRequirements(_player, unit))
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{
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Unit* caster = (itr->second.castFlags & 0x1) ? (Unit*)_player : (Unit*)unit;
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Unit* target = (itr->second.castFlags & 0x2) ? (Unit*)_player : (Unit*)unit;
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@ -26,20 +26,148 @@
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#include "Vehicle.h"
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#include "ObjectMgr.h"
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void WorldSession::HandleDismissControlledVehicle(WorldPacket& recv_data)
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void WorldSession::HandleDismissControlledVehicle(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
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recv_data.hexlike();
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DEBUG_LOG("WORLD: Received opcode CMSG_DISMISS_CONTROLLED_VEHICLE");
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recvPacket.hexlike();
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ObjectGuid guid;
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MovementInfo mi;
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ObjectGuid vehicleGuid;
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MovementInfo movementInfo; // Not used at the moment
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recv_data >> guid.ReadAsPacked();
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recv_data >> mi;
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recvPacket >> vehicleGuid.ReadAsPacked();
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recvPacket >> movementInfo;
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ObjectGuid vehicleGUID = _player->GetCharmGuid();
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if (!vehicleGUID) // something wrong here...
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TransportInfo* transportInfo = _player->GetTransportInfo();
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if (!transportInfo || !transportInfo->IsOnVehicle())
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return;
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_player->m_movementInfo = mi;
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Unit* vehicle = (Unit*)transportInfo->GetTransport();
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// Something went wrong
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if (vehicleGuid != vehicle->GetObjectGuid())
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return;
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// Remove Vehicle Control Aura
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vehicle->RemoveSpellsCausingAura(SPELL_AURA_CONTROL_VEHICLE, _player->GetObjectGuid());
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}
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void WorldSession::HandleRequestVehicleExit(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_REQUEST_VEHICLE_EXIT");
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recvPacket.hexlike();
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TransportInfo* transportInfo = _player->GetTransportInfo();
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if (!transportInfo || !transportInfo->IsOnVehicle())
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return;
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((Unit*)transportInfo->GetTransport())->RemoveSpellsCausingAura(SPELL_AURA_CONTROL_VEHICLE, _player->GetObjectGuid());
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}
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void WorldSession::HandleRequestVehicleSwitchSeat(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_REQUEST_VEHICLE_SWITCH_SEAT");
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recvPacket.hexlike();
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ObjectGuid vehicleGuid;
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uint8 seat;
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recvPacket >> vehicleGuid.ReadAsPacked();
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recvPacket >> seat;
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TransportInfo* transportInfo = _player->GetTransportInfo();
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if (!transportInfo || !transportInfo->IsOnVehicle())
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return;
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Unit* vehicle = (Unit*)transportInfo->GetTransport();
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// Something went wrong
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if (vehicleGuid != vehicle->GetObjectGuid())
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return;
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vehicle->GetVehicleInfo()->SwitchSeat(_player, seat);
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}
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void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
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recvPacket.hexlike();
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ObjectGuid srcVehicleGuid;
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MovementInfo movementInfo;
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ObjectGuid destVehicleGuid;
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uint8 seat;
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recvPacket >> srcVehicleGuid.ReadAsPacked();
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recvPacket >> movementInfo; // Not used at the moment
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recvPacket >> destVehicleGuid.ReadAsPacked();
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recvPacket >> seat;
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TransportInfo* transportInfo = _player->GetTransportInfo();
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if (!transportInfo || !transportInfo->IsOnVehicle())
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return;
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Unit* srcVehicle = (Unit*)transportInfo->GetTransport();
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// Something went wrong
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if (srcVehicleGuid != srcVehicle->GetObjectGuid())
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return;
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if (srcVehicleGuid != destVehicleGuid)
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{
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Unit* destVehicle = _player->GetMap()->GetUnit(destVehicleGuid);
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if (!destVehicle || !destVehicle->IsVehicle())
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return;
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// Change vehicle is not possible
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if (destVehicle->GetVehicleInfo()->GetVehicleEntry()->m_flags & VEHICLE_FLAG_DISABLE_SWITCH)
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return;
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SpellClickInfoMapBounds clickPair = sObjectMgr.GetSpellClickInfoMapBounds(destVehicle->GetEntry());
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for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
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if (itr->second.IsFitToRequirements(_player, destVehicle->GetTypeId() == TYPEID_UNIT ? (Creature*)destVehicle : NULL))
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_player->CastSpell(destVehicle, itr->second.spellId, true);
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}
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else
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srcVehicle->GetVehicleInfo()->SwitchSeat(_player, seat);
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}
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void WorldSession::HandleRideVehicleInteract(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_RIDE_VEHICLE_INTERACT");
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recvPacket.hexlike();
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ObjectGuid playerGuid;
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recvPacket >> playerGuid;
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Player* vehicle = _player->GetMap()->GetPlayer(playerGuid);
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if (!vehicle || !vehicle->IsVehicle())
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return;
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// Only allowed if in same raid
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if (!vehicle->IsInSameRaidWith(_player))
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return;
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_player->CastSpell(vehicle, SPELL_RIDE_VEHICLE_HARDCODED, true);
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}
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void WorldSession::HandleEjectPassenger(WorldPacket& recvPacket)
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{
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DEBUG_LOG("WORLD: Received opcode CMSG_CONTROLLER_EJECT_PASSENGER");
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recvPacket.hexlike();
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ObjectGuid passengerGuid;
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recvPacket >> passengerGuid;
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Unit* passenger = _player->GetMap()->GetUnit(passengerGuid);
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if (!passenger || !passenger->IsBoarded())
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return;
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// _player must be transporting passenger
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if (!_player->IsVehicle() || !_player->GetVehicleInfo()->HasOnBoard(passenger))
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return;
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_player->RemoveSpellsCausingAura(SPELL_AURA_CONTROL_VEHICLE, passengerGuid);
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12599"
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#define REVISION_NR "12600"
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#endif // __REVISION_NR_H__
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@ -1,6 +1,6 @@
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_12447_02_characters_calendar_invites"
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#define REVISION_DB_MANGOS "required_c12601_01_mangos_spell_area"
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#define REVISION_DB_MANGOS "required_12602_01_mangos_npc_spellclick_spells"
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#define REVISION_DB_REALMD "required_c12484_02_realmd_account_access"
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#endif // __REVISION_SQL_H__
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