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[7506] Remove dual ERROR in logs
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18 changed files with 55 additions and 55 deletions
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@ -404,7 +404,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia)
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{
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//in fact this function is called from several places
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//even when player doesn't have a corpse, not an error
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//sLog.outError("ERROR: Try remove corpse that not in map for GUID %ul", player_guid);
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//sLog.outError("Try remove corpse that not in map for GUID %ul", player_guid);
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return NULL;
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}
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