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[10310] Clarify argument in emote related functions, expecting emote id
Signed-off-by: NoFantasy <nofantasy@nf.no>
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8aaf32798f
5 changed files with 18 additions and 18 deletions
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@ -751,8 +751,8 @@ bool ChatHandler::HandleDebugAnimCommand(const char* args)
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if (!*args)
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return false;
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uint32 anim_id = atoi((char*)args);
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m_session->GetPlayer()->HandleEmoteCommand(anim_id);
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uint32 emote_id = atoi((char*)args);
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m_session->GetPlayer()->HandleEmoteCommand(emote_id);
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return true;
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}
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