diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index fe79838e0..6b941271a 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1297,7 +1297,7 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 team, const Map *map = MapManager::Instance().FindMap(GetMapId(), GetInstanceId()); if(map && map->IsDungeon() && ((InstanceMap*)map)->GetInstanceData()) { - ((InstanceMap*)map)->GetInstanceData()->OnCreatureCreate(this, Entry); + ((InstanceMap*)map)->GetInstanceData()->OnCreatureCreate(this); } return true; diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h index cd416653e..4099e7aa3 100644 --- a/src/game/InstanceData.h +++ b/src/game/InstanceData.h @@ -61,7 +61,7 @@ class MANGOS_DLL_SPEC InstanceData virtual void OnObjectCreate(GameObject *) {} //called on creature creation - virtual void OnCreatureCreate(Creature * /*creature*/, uint32 /*creature_entry*/) {} + virtual void OnCreatureCreate(Creature * /*creature*/) {} //All-purpose data storage 64 bit virtual uint64 GetData64(uint32 /*Data*/) { return 0; } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5b0ccd2da..90d4c9a1e 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7870" + #define REVISION_NR "7871" #endif // __REVISION_NR_H__