diff --git a/src/game/GridDefines.h b/src/game/GridDefines.h index 6565e0e0f..6553bebf3 100644 --- a/src/game/GridDefines.h +++ b/src/game/GridDefines.h @@ -44,7 +44,7 @@ class Player; #define MAX_NUMBER_OF_CELLS 4 #define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS) -#define CENTER_GRID_CELL_ID 128 +#define CENTER_GRID_CELL_ID (MAX_NUMBER_OF_CELLS*MAX_NUMBER_OF_GRIDS/2) #define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2) #define TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c0a4b83ec..ec29e2b7b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8148" + #define REVISION_NR "8149" #endif // __REVISION_NR_H__