[7070] Use IsInWorld() check instead explcit loading args in spell learning code. Learn default spells at loading also.

At player loading known spells (full list) send to client at adding player to map,
so !IsInWorld() is most correct way check when spell learn packets not need send and wait seniding full spell list.
This commit is contained in:
VladimirMangos 2009-01-12 01:00:34 +03:00
parent 22db1a3d39
commit 8b87829099
3 changed files with 26 additions and 24 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7069"
#define REVISION_NR "7070"
#endif // __REVISION_NR_H__