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Fixed spell.dbc structure
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79cb959991
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13 changed files with 73 additions and 73 deletions
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@ -206,7 +206,7 @@ void GameObject::Update(uint32 /*p_time*/)
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if(caster && caster->GetTypeId()==TYPEID_PLAYER)
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{
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SetGoState(0);
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SetUInt32Value(GAMEOBJECT_FLAGS, 32);
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SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN);
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UpdateData udata;
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WorldPacket packet;
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