Fixed spell.dbc structure

This commit is contained in:
tomrus88 2008-11-02 19:31:16 +03:00
parent 79cb959991
commit 8d54103456
13 changed files with 73 additions and 73 deletions

View file

@ -6514,7 +6514,7 @@ bool PlayerCondition::Meets(Player const * player) const
{
Unit::AuraMap const& auras = player->GetAuras();
for(Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
if((itr->second->GetSpellProto()->Attributes & 0x1000010) && itr->second->GetSpellProto()->SpellVisual==3580)
if((itr->second->GetSpellProto()->Attributes & 0x1000010) && itr->second->GetSpellProto()->SpellVisual[0]==3580)
return true;
return false;
}