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Fixed spell.dbc structure
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79cb959991
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13 changed files with 73 additions and 73 deletions
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@ -1088,8 +1088,7 @@ struct SpellEntry
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//uint32 EffectSpellClassMaskA[3]; // 125-127 m_effectSpellClassMaskA not used
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//uint32 EffectSpellClassMaskB[3]; // 128-130 m_effectSpellClassMaskB not used
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//uint32 EffectSpellClassMaskC[3]; // 131-133 m_effectSpellClassMaskC not used
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uint32 SpellVisual; // 134 m_spellVisualID
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// 135 not used - no data and name in client?
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uint32 SpellVisual[2]; // 134-135 m_spellVisualID
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uint32 SpellIconID; // 136 m_spellIconID
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uint32 activeIconID; // 137 m_activeIconID
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//uint32 spellPriority; // 138 m_spellPriority not used
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@ -1107,19 +1106,20 @@ struct SpellEntry
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uint32 MaxTargetLevel; // 210 m_maxTargetLevel
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uint32 SpellFamilyName; // 211 m_spellClassSet
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uint64 SpellFamilyFlags; // 212-213 m_spellClassMask
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uint32 MaxAffectedTargets; // 214 m_maxTargets
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uint32 DmgClass; // 215 m_defenseType
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uint32 PreventionType; // 216 m_preventionType
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//uint32 StanceBarOrder; // 217 m_stanceBarOrder not used
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float DmgMultiplier[3]; // 218-220 m_effectChainAmplitude
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//uint32 MinFactionId; // 221 m_minFactionID not used
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//uint32 MinReputation; // 222 m_minReputation not used
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//uint32 RequiredAuraVision; // 223 m_requiredAuraVision not used
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uint32 TotemCategory[2]; // 224-225 m_requiredTotemCategoryID
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int32 AreaId; // 226 m_requiredAreasID
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uint32 SchoolMask; // 227 m_schoolMask
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uint32 runeCostID; // 228 m_runeCostID
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//uint32 spellMissileID; // 229 m_spellMissileID not used
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uint32 SpellFamilyFlags2; // 214 addition to m_spellClassMask
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uint32 MaxAffectedTargets; // 215 m_maxTargets
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uint32 DmgClass; // 216 m_defenseType
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uint32 PreventionType; // 217 m_preventionType
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//uint32 StanceBarOrder; // 218 m_stanceBarOrder not used
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float DmgMultiplier[3]; // 219-221 m_effectChainAmplitude
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//uint32 MinFactionId; // 222 m_minFactionID not used
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//uint32 MinReputation; // 223 m_minReputation not used
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//uint32 RequiredAuraVision; // 224 m_requiredAuraVision not used
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uint32 TotemCategory[2]; // 225-226 m_requiredTotemCategoryID
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int32 AreaId; // 227 m_requiredAreasID
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uint32 SchoolMask; // 228 m_schoolMask
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uint32 runeCostID; // 229 m_runeCostID
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//uint32 spellMissileID; // 230 m_spellMissileID not used
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private:
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// prevent creating custom entries (copy data from original in fact)
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