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[11940] Rewrite and cleanup DB Script Engine
* Moved actual script processing code to ScriptMgr * Unifed and improved log output. Now table-name is passed to each script execution * Added the "buddy concept" to all commands (except the outdated direct field change commands): Now all commands support to search a creature (or go for some commands) in a radius, with which to do some stuff. See doc/script_commands.txt for more details and information Attention DB Devs: Current DB-Scripts are converted automatically as far as possible, but some old target selecting mechanics were not reasonable to do automated. For such cases the command is marked with data_flags & 0x10 (==16), which will throw DB-Errors to track them down faster Thanks to NeatElves and especially Grz3s for testing! Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_11785_02_characters_instance"
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#define REVISION_DB_MANGOS "required_11926_01_mangos_creature_template"
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#define REVISION_DB_MANGOS "required_11940_07_mangos_spell_scripts"
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#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
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#endif // __REVISION_SQL_H__
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