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[12198] - Remove weapon skillgains, defense skill, thanks @FailzorD for original patch.
- Update dodge, parry, block to cata. - Some mastery fixes and stylefixes. - Remove some no longer used functions. Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
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7637add86c
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8e84b0ff71
20 changed files with 170 additions and 410 deletions
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@ -83,7 +83,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS] =
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&Unit::HandleNULLProc, // 48 SPELL_AURA_48 4 spells in 4.3.4 Napalm (area damage spell with additional delayed damage effect)
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&Unit::HandleNULLProc, // 49 SPELL_AURA_MOD_DODGE_PERCENT
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&Unit::HandleNULLProc, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT
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&Unit::HandleNULLProc, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
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&Unit::HandleNULLProc, // 51 SPELL_AURA_MOD_BLOCK_CHANCE_PERCENT
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&Unit::HandleNULLProc, // 52 SPELL_AURA_MOD_CRIT_PERCENT
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&Unit::HandleNULLProc, // 53 SPELL_AURA_PERIODIC_LEECH
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&Unit::HandleNULLProc, // 54 SPELL_AURA_MOD_HIT_CHANCE
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@ -182,7 +182,7 @@ pAuraProcHandler AuraProcHandler[TOTAL_AURAS] =
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&Unit::HandleNULLProc, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
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&Unit::HandleNULLProc, //148 SPELL_AURA_RETAIN_COMBO_POINTS
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&Unit::HandleCantTrigger, //149 SPELL_AURA_REDUCE_PUSHBACK
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&Unit::HandleNULLProc, //150 SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
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&Unit::HandleNULLProc, //150 SPELL_AURA_MOD_SHIELD_BLOCKDAMAGE
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&Unit::HandleNULLProc, //151 SPELL_AURA_TRACK_STEALTHED
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&Unit::HandleNULLProc, //152 SPELL_AURA_MOD_DETECTED_RANGE
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&Unit::HandleNULLProc, //153 SPELL_AURA_SPLIT_DAMAGE_FLAT
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@ -1246,13 +1246,6 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit* pVictim, uint32 damage, Aura
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target = this;
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break;
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}
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// Damage Shield
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if (dummySpell->SpellIconID == 3214)
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{
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triggered_spell_id = 59653;
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basepoints[0] = GetShieldBlockValue() * triggerAmount / 100;
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break;
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}
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// Sweeping Strikes
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if (dummySpell->Id == 12328)
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