diff --git a/src/game/pchdef.h b/src/game/pchdef.h
index 4b5b9dfbe..7252e980e 100644
--- a/src/game/pchdef.h
+++ b/src/game/pchdef.h
@@ -9,8 +9,4 @@
#include "Database/SQLStorage.h"
#include "Opcodes.h"
#include "SharedDefines.h"
-
-#ifdef FASTBUILD
-//add additional headers here to speed up compilation in release builds even more
#include "ObjectMgr.h"
-#endif
\ No newline at end of file
diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h
index 94e2d5ed7..4bbb5cfd8 100644
--- a/src/shared/revision_nr.h
+++ b/src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
- #define REVISION_NR "8199"
+ #define REVISION_NR "8200"
#endif // __REVISION_NR_H__
diff --git a/win/VC100/game.vcxproj b/win/VC100/game.vcxproj
index c35c9ab4c..fbadcde11 100644
--- a/win/VC100/game.vcxproj
+++ b/win/VC100/game.vcxproj
@@ -212,7 +212,7 @@
/MP /Zm200 %(AdditionalOptions)
OnlyExplicitInline
..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;%(AdditionalIncludeDirectories)
- WIN32;NDEBUG;_LIB;FASTBUILD;%(PreprocessorDefinitions)
+ WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
true
MultiThreadedDLL
true
@@ -247,7 +247,7 @@
/MP /bigobj /Zm200 %(AdditionalOptions)
OnlyExplicitInline
..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;%(AdditionalIncludeDirectories)
- WIN32;NDEBUG;_LIB;FASTBUILD;%(PreprocessorDefinitions)
+ WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
true
MultiThreadedDLL
true
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj
index 7be6d53b9..5b8fbca71 100644
--- a/win/VC80/game.vcproj
+++ b/win/VC80/game.vcproj
@@ -130,7 +130,7 @@
AdditionalOptions="/MP /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
@@ -377,7 +377,7 @@
AdditionalOptions="/MP /bigobj /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index eeb7aeb1e..96b6fefc4 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -214,7 +214,7 @@
AdditionalOptions="/MP /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
@@ -296,7 +296,7 @@
AdditionalOptions="/MP /bigobj /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"