diff --git a/src/game/pchdef.h b/src/game/pchdef.h index 4b5b9dfbe..7252e980e 100644 --- a/src/game/pchdef.h +++ b/src/game/pchdef.h @@ -9,8 +9,4 @@ #include "Database/SQLStorage.h" #include "Opcodes.h" #include "SharedDefines.h" - -#ifdef FASTBUILD -//add additional headers here to speed up compilation in release builds even more #include "ObjectMgr.h" -#endif \ No newline at end of file diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 94e2d5ed7..4bbb5cfd8 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8199" + #define REVISION_NR "8200" #endif // __REVISION_NR_H__ diff --git a/win/VC100/game.vcxproj b/win/VC100/game.vcxproj index c35c9ab4c..fbadcde11 100644 --- a/win/VC100/game.vcxproj +++ b/win/VC100/game.vcxproj @@ -212,7 +212,7 @@ /MP /Zm200 %(AdditionalOptions) OnlyExplicitInline ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_LIB;FASTBUILD;%(PreprocessorDefinitions) + WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL true @@ -247,7 +247,7 @@ /MP /bigobj /Zm200 %(AdditionalOptions) OnlyExplicitInline ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_LIB;FASTBUILD;%(PreprocessorDefinitions) + WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL true diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj index 7be6d53b9..5b8fbca71 100644 --- a/win/VC80/game.vcproj +++ b/win/VC80/game.vcproj @@ -130,7 +130,7 @@ AdditionalOptions="/MP /Zm200" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" @@ -377,7 +377,7 @@ AdditionalOptions="/MP /bigobj /Zm200" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index eeb7aeb1e..96b6fefc4 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -214,7 +214,7 @@ AdditionalOptions="/MP /Zm200" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" @@ -296,7 +296,7 @@ AdditionalOptions="/MP /bigobj /Zm200" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FASTBUILD;_SECURE_SCL=0" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true"