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[12709] Add some safety to some preprocessor defines (original author @Schmoozerd)
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4 changed files with 4 additions and 4 deletions
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@ -34,7 +34,7 @@ class Creature;
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class ThreatManager;
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class ThreatManager;
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struct SpellEntry;
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struct SpellEntry;
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#define THREAT_UPDATE_INTERVAL 1 * IN_MILLISECONDS // Server should send threat update to client periodically each second
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#define THREAT_UPDATE_INTERVAL (1 * IN_MILLISECONDS) // Server should send threat update to client periodically each second
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//==============================================================
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//==============================================================
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// Class to calculate the real threat based
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// Class to calculate the real threat based
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@ -33,7 +33,7 @@
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#include <set>
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#include <set>
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#define FLIGHT_TRAVEL_UPDATE 100
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#define FLIGHT_TRAVEL_UPDATE 100
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#define STOP_TIME_FOR_PLAYER 3 * MINUTE * IN_MILLISECONDS // 3 Minutes
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#define STOP_TIME_FOR_PLAYER (3 * MINUTE * IN_MILLISECONDS) // 3 Minutes
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template<class T, class P>
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template<class T, class P>
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class MANGOS_DLL_SPEC PathMovementBase
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class MANGOS_DLL_SPEC PathMovementBase
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@ -35,7 +35,7 @@ class SqlStmtParameters;
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class SqlParamBinder;
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class SqlParamBinder;
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class Database;
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class Database;
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#define MAX_QUERY_LEN 32*1024
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#define MAX_QUERY_LEN (32*1024)
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//
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//
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class MANGOS_DLL_SPEC SqlConnection
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class MANGOS_DLL_SPEC SqlConnection
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12708"
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#define REVISION_NR "12709"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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