[9285] Fixed unexpected double time for apply damage for spell 1464 and ranks.

* Implement way ignore some redundent data for triggered spells base at cast cost exist.
  Reason: some triggered spells inherited data from main spells
  just for porper client show spell attributes, we not need this data.
* Use check for ignore inherited cast time.
This commit is contained in:
VladimirMangos 2010-02-02 19:49:27 +03:00
parent 66c8c75914
commit 8ff7010750
4 changed files with 18 additions and 7 deletions

View file

@ -62,20 +62,24 @@ int32 GetSpellMaxDuration(SpellEntry const *spellInfo)
uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell)
{
// some triggered spells have data only usable for client
if (spell && spell->IsTriggeredSpellWithRedundentData())
return 0;
SpellCastTimesEntry const *spellCastTimeEntry = sSpellCastTimesStore.LookupEntry(spellInfo->CastingTimeIndex);
// not all spells have cast time index and this is all is pasiive abilities
if(!spellCastTimeEntry)
if (!spellCastTimeEntry)
return 0;
int32 castTime = spellCastTimeEntry->CastTime;
if (spell)
{
if(Player* modOwner = spell->GetCaster()->GetSpellModOwner())
if (Player* modOwner = spell->GetCaster()->GetSpellModOwner())
modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_CASTING_TIME, castTime, spell);
if( !(spellInfo->Attributes & (SPELL_ATTR_UNK4|SPELL_ATTR_TRADESPELL)) )
if (!(spellInfo->Attributes & (SPELL_ATTR_UNK4|SPELL_ATTR_TRADESPELL)))
castTime = int32(castTime * spell->GetCaster()->GetFloatValue(UNIT_MOD_CAST_SPEED));
else
{
@ -84,7 +88,7 @@ uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell)
}
}
if (spellInfo->Attributes & SPELL_ATTR_RANGED && (!spell || !(spell->IsAutoRepeat())))
if (spellInfo->Attributes & SPELL_ATTR_RANGED && (!spell || !spell->IsAutoRepeat()))
castTime += 500;
return (castTime > 0) ? uint32(castTime) : 0;