diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index e3b67e6d1..a4127e832 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -917,7 +917,7 @@ void Pet::UpdateAttackPowerAndDamage(bool ranged) if(getPetType() == HUNTER_PET) //hunter pets benefit from owner's attack power { bonusAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f; - SetBonusDamage( int32(owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.125f)); + SetBonusDamage( int32(owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.1287f)); } //demons benefit from warlocks shadow or fire damage else if(getPetType() == SUMMON_PET && owner->getClass() == CLASS_WARLOCK) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c21cd94df..e2d3ae451 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "6930" + #define REVISION_NR "6931" #endif // __REVISION_NR_H__