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[9274] Implement SPELL_EFFECT_SUMMON_ALL_TOTEMS
This implement work spells 66842, 66843, 66844. Patch originall writed by Arthorius, with additional fixes from darkstalker and hack removes from me.
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7 changed files with 36 additions and 5 deletions
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@ -2306,13 +2306,12 @@ void Spell::SetTargetMap(uint32 effIndex, uint32 targetMode, UnitList& targetUni
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}
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break;
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case SPELL_EFFECT_SUMMON:
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targetUnitMap.push_back(m_caster);
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break;
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case SPELL_EFFECT_SUMMON_CHANGE_ITEM:
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case SPELL_EFFECT_TRANS_DOOR:
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case SPELL_EFFECT_ADD_FARSIGHT:
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case SPELL_EFFECT_APPLY_GLYPH:
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case SPELL_EFFECT_STUCK:
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case SPELL_EFFECT_SUMMON_ALL_TOTEMS:
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case SPELL_EFFECT_FEED_PET:
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case SPELL_EFFECT_DESTROY_ALL_TOTEMS:
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case SPELL_EFFECT_SKILL:
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