Fixed compile error.

This commit is contained in:
tomrus88 2009-05-31 13:48:51 +04:00
parent cae3f0a532
commit 907cc45b44
3 changed files with 17 additions and 29 deletions

View file

@ -20200,7 +20200,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset)
if(!found) // something wrong... if(!found) // something wrong...
{ {
sLog.outError("Player %s tried to save equipment set "I64FMTD" (index %u), but that equipment set not found!", GetName(), eqset.Guid, index); sLog.outError("Player %s tried to save equipment set "UI64FMTD" (index %u), but that equipment set not found!", GetName(), eqset.Guid, index);
return; return;
} }
} }
@ -20236,21 +20236,21 @@ void Player::_SaveEquipmentSets()
++itr; ++itr;
break; // nothing do break; // nothing do
case EQUIPMENT_SET_CHANGED: case EQUIPMENT_SET_CHANGED:
CharacterDatabase.PExecute("UPDATE character_equipmentsets SET name='%s', iconname='%s', item0='%u', item1='%u', item2='%u', item3='%u', item4='%u', item5='%u', item6='%u', item7='%u', item8='%u', item9='%u', item10='%u', item11='%u', item12='%u', item13='%u', item14='%u', item15='%u', item16='%u', item17='%u', item18='%u' WHERE guid='%u' AND setguid='"I64FMTD"' AND setindex='%u'", CharacterDatabase.PExecute("UPDATE character_equipmentsets SET name='%s', iconname='%s', item0='%u', item1='%u', item2='%u', item3='%u', item4='%u', item5='%u', item6='%u', item7='%u', item8='%u', item9='%u', item10='%u', item11='%u', item12='%u', item13='%u', item14='%u', item15='%u', item16='%u', item17='%u', item18='%u' WHERE guid='%u' AND setguid='"UI64FMTD"' AND setindex='%u'",
eqset.Name.c_str(), eqset.IconName.c_str(), eqset.Items[0], eqset.Items[1], eqset.Items[2], eqset.Items[3], eqset.Items[4], eqset.Items[5], eqset.Items[6], eqset.Items[7], eqset.Name.c_str(), eqset.IconName.c_str(), eqset.Items[0], eqset.Items[1], eqset.Items[2], eqset.Items[3], eqset.Items[4], eqset.Items[5], eqset.Items[6], eqset.Items[7],
eqset.Items[8], eqset.Items[9], eqset.Items[10], eqset.Items[11], eqset.Items[12], eqset.Items[13], eqset.Items[14], eqset.Items[15], eqset.Items[16], eqset.Items[17], eqset.Items[18], GetGUIDLow(), eqset.Guid, index); eqset.Items[8], eqset.Items[9], eqset.Items[10], eqset.Items[11], eqset.Items[12], eqset.Items[13], eqset.Items[14], eqset.Items[15], eqset.Items[16], eqset.Items[17], eqset.Items[18], GetGUIDLow(), eqset.Guid, index);
eqset.state = EQUIPMENT_SET_UNCHANGED; eqset.state = EQUIPMENT_SET_UNCHANGED;
++itr; ++itr;
break; break;
case EQUIPMENT_SET_NEW: case EQUIPMENT_SET_NEW:
CharacterDatabase.PExecute("INSERT INTO character_equipmentsets VALUES ('%u', '"I64FMTD"', '%u', '%s', '%s', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u')", CharacterDatabase.PExecute("INSERT INTO character_equipmentsets VALUES ('%u', '"UI64FMTD"', '%u', '%s', '%s', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u')",
GetGUIDLow(), eqset.Guid, index, eqset.Name.c_str(), eqset.IconName.c_str(), eqset.Items[0], eqset.Items[1], eqset.Items[2], eqset.Items[3], eqset.Items[4], eqset.Items[5], eqset.Items[6], eqset.Items[7], GetGUIDLow(), eqset.Guid, index, eqset.Name.c_str(), eqset.IconName.c_str(), eqset.Items[0], eqset.Items[1], eqset.Items[2], eqset.Items[3], eqset.Items[4], eqset.Items[5], eqset.Items[6], eqset.Items[7],
eqset.Items[8], eqset.Items[9], eqset.Items[10], eqset.Items[11], eqset.Items[12], eqset.Items[13], eqset.Items[14], eqset.Items[15], eqset.Items[16], eqset.Items[17], eqset.Items[18]); eqset.Items[8], eqset.Items[9], eqset.Items[10], eqset.Items[11], eqset.Items[12], eqset.Items[13], eqset.Items[14], eqset.Items[15], eqset.Items[16], eqset.Items[17], eqset.Items[18]);
eqset.state = EQUIPMENT_SET_UNCHANGED; eqset.state = EQUIPMENT_SET_UNCHANGED;
++itr; ++itr;
break; break;
case EQUIPMENT_SET_DELETED: case EQUIPMENT_SET_DELETED:
CharacterDatabase.PExecute("DELETE FROM character_equipmentsets WHERE setguid="I64FMTD, eqset.Guid); CharacterDatabase.PExecute("DELETE FROM character_equipmentsets WHERE setguid="UI64FMTD, eqset.Guid);
m_EquipmentSets.erase(itr++); m_EquipmentSets.erase(itr++);
break; break;
} }

View file

@ -45,7 +45,7 @@ void UpdateData::AddUpdateBlock(const ByteBuffer &block)
++m_blockCount; ++m_blockCount;
} }
void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size) void UpdateData::Compress( uint8* dst, uint32 *dst_size, uint8* src, int src_size )
{ {
z_stream c_stream; z_stream c_stream;
@ -103,14 +103,17 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
bool UpdateData::BuildPacket(WorldPacket *packet) bool UpdateData::BuildPacket(WorldPacket *packet)
{ {
if(!packet->empty())
packet->clear();
ByteBuffer buf(m_data.size()); ByteBuffer buf(m_data.size());
buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount); buf << uint32(!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount);
if(!m_outOfRangeGUIDs.empty()) if(!m_outOfRangeGUIDs.empty())
{ {
buf << (uint8) UPDATETYPE_OUT_OF_RANGE_OBJECTS; buf << uint8(UPDATETYPE_OUT_OF_RANGE_OBJECTS);
buf << (uint32) m_outOfRangeGUIDs.size(); buf << uint32(m_outOfRangeGUIDs.size());
for(std::set<uint64>::const_iterator i = m_outOfRangeGUIDs.begin(); i != m_outOfRangeGUIDs.end(); ++i) for(std::set<uint64>::const_iterator i = m_outOfRangeGUIDs.begin(); i != m_outOfRangeGUIDs.end(); ++i)
{ {
@ -120,35 +123,20 @@ bool UpdateData::BuildPacket(WorldPacket *packet)
buf.append(m_data); buf.append(m_data);
packet->clear();
size_t pSize = buf.size(); size_t pSize = buf.size();
if (pSize > 100 ) // compress large packets if (pSize > 100 ) // compress large packets
{ {
*packet << uint32(pSize);
packet->append(buf);
uint32 destsize = pSize;
Compress(const_cast<uint8*>(packet->contents()) + sizeof(uint32),
&destsize,
const_cast<uint8*>(packet->contents()) + sizeof(uint32),
pSize);
if (destsize == 0)
{
sLog.outError("Error while compressing update packet!");
return false;
}
packet->resize( destsize + sizeof(uint32) );
packet->SetOpcode( SMSG_COMPRESSED_UPDATE_OBJECT ); packet->SetOpcode( SMSG_COMPRESSED_UPDATE_OBJECT );
*packet << uint32(pSize); // original size
uint32 destsize = pSize;
Compress((uint8*)buf.contents(), &destsize, (uint8*)buf.contents(), pSize);
packet->append(buf.contents(), destsize);
} }
else // send small packets without compression else // send small packets without compression
{ {
packet->append( buf );
packet->SetOpcode( SMSG_UPDATE_OBJECT ); packet->SetOpcode( SMSG_UPDATE_OBJECT );
packet->append( buf );
} }
return true; return true;

View file

@ -65,6 +65,6 @@ class UpdateData
std::set<uint64> m_outOfRangeGUIDs; std::set<uint64> m_outOfRangeGUIDs;
ByteBuffer m_data; ByteBuffer m_data;
void Compress(void* dst, uint32 *dst_size, void* src, int src_size); void Compress(uint8* dst, uint32 *dst_size, uint8* src, int src_size);
}; };
#endif #endif