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Cache highest arena team/guild ids. Some code clean up.
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23 changed files with 183 additions and 160 deletions
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@ -1305,7 +1305,7 @@ void Group::UpdateLooterGuid( Creature* creature, bool ifneed )
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void Roll::targetObjectBuildLink()
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{
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// called from link()
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this->getTarget()->addLootValidatorRef(this);
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getTarget()->addLootValidatorRef(this);
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}
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void Group::SetDifficulty(uint8 difficulty)
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