Attempt to fix quests. Some other fixes.

This commit is contained in:
tomrus88 2009-05-07 02:04:43 +04:00
parent 2d61cc1e76
commit 908f41b031
13 changed files with 158 additions and 138 deletions

View file

@ -74,7 +74,7 @@ Unit::Unit()
{
m_objectType |= TYPEMASK_UNIT;
m_objectTypeId = TYPEID_UNIT;
// 3.1.0 - 0x60
m_updateFlag = (UPDATEFLAG_HIGHGUID | UPDATEFLAG_LIVING | UPDATEFLAG_HAS_POSITION);
m_attackTimer[BASE_ATTACK] = 0;
@ -289,7 +289,7 @@ void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint8 ty
data << uint32(MovementFlags);
if(MovementFlags & MONSTER_MOVE_WALK)
moveTime *= 1.4f;
moveTime *= 1.05f;
data << uint32(moveTime); // Time in between points
data << uint32(1); // 1 single waypoint