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Test code, disabled.
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parent
83b41546aa
commit
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2 changed files with 36 additions and 21 deletions
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@ -18,7 +18,6 @@
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#include "WorldSession.h"
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#include "Log.h"
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#include "Database/DatabaseEnv.h"
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#include "Player.h"
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#include "WorldPacket.h"
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#include "ObjectMgr.h"
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@ -30,28 +29,35 @@ void WorldSession::HandleLfgJoinOpcode( WorldPacket & recv_data )
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uint8 dungeonsCount, counter2;
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std::string comment;
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std::vector<uint32> dungeons;
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recv_data >> Unused<uint32>(); // lfg roles
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recv_data >> Unused<uint8>(); // lua: GetLFGInfoLocal
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recv_data >> Unused<uint8>(); // lua: GetLFGInfoLocal
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recv_data >> dungeonsCount;
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for (uint8 i = 0; i < dungeonsCount; ++i)
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recv_data >> Unused<uint32>(); // dungeons id/type
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recv_data >> counter2; // lua: GetLFGInfoLocal
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dungeons.resize(dungeonsCount);
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for (uint8 i = 0; i < dungeonsCount; ++i)
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recv_data >> dungeons[i]; // dungeons id/type
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recv_data >> counter2; // const count = 3, lua: GetLFGInfoLocal
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for (uint8 i = 0; i < counter2; ++i)
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recv_data >> Unused<uint8>(); // lua: GetLFGInfoLocal
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recv_data >> comment; // lfg comment
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//SendLfgJoinResult(ERR_LFG_OK);
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//SendLfgUpdate(1);
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//SendLfgUpdate(false, LFG_UPDATE_JOIN, dungeons[0]);
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}
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void WorldSession::HandleLfgLeaveOpcode( WorldPacket & /*recv_data*/ )
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{
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DEBUG_LOG("CMSG_LFG_LEAVE");
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//SendLfgUpdate(false, LFG_UPDATE_LEAVE, 0);
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}
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void WorldSession::HandleSearchLfgJoinOpcode( WorldPacket & recv_data )
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@ -64,7 +70,7 @@ void WorldSession::HandleSearchLfgJoinOpcode( WorldPacket & recv_data )
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entry = (temp & 0x00FFFFFF);
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LfgType type = LfgType((temp >> 24) & 0x000000FF);
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//SendLfgResult(type, entry);
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//SendLfgSearchResults(type, entry);
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}
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void WorldSession::HandleSearchLfgLeaveOpcode( WorldPacket & recv_data )
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@ -80,10 +86,10 @@ void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data )
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std::string comment;
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recv_data >> comment;
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DEBUG_LOG("LFG comment %s", comment.c_str());
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DEBUG_LOG("LFG comment \"%s\"", comment.c_str());
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}
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void WorldSession::SendLfgResult(LfgType type, uint32 entry)
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void WorldSession::SendLfgSearchResults(LfgType type, uint32 entry)
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{
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WorldPacket data(SMSG_LFG_SEARCH_RESULTS);
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data << uint32(type); // type
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@ -130,12 +136,12 @@ void WorldSession::SendLfgResult(LfgType type, uint32 entry)
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}
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}
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uint32 playersCount = 2;
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data << uint32(playersCount); // players count
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data << uint32(playersCount); // players count (total?)
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//TODO: Guard Player map
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HashMapHolder<Player>::MapType const& players = sObjectAccessor.GetPlayers();
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uint32 playersSize = players.size();
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data << uint32(playersSize); // players count
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data << uint32(playersSize); // players count (total?)
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for(HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter)
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{
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Player *plr = iter->second;
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@ -235,28 +241,31 @@ void WorldSession::SendLfgJoinResult(LfgJoinResult result)
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SendPacket(&data);
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}
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void WorldSession::SendLfgUpdate(uint8 type)
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void WorldSession::SendLfgUpdate(bool isGroup, LfgUpdateType updateType, uint32 id)
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{
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WorldPacket data(type ? SMSG_LFG_UPDATE_PLAYER : SMSG_LFG_UPDATE_PARTY, 0);
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uint8 updateType = 5;
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WorldPacket data(isGroup ? SMSG_LFG_UPDATE_PARTY : SMSG_LFG_UPDATE_PLAYER, 0);
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data << uint8(updateType);
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uint8 extra = 1;
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uint8 extra = updateType == LFG_UPDATE_JOIN ? 1 : 0;
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data << uint8(extra);
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if(extra)
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{
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data << uint8(0);
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data << uint8(0);
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data << uint8(0);
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if(!type)
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if(isGroup)
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{
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data << uint8(0);
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for(uint32 i = 0; i < 3; ++i)
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data << uint8(0);
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}
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uint8 count = 1;
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data << count;
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data << uint8(count);
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for(uint32 i = 0; i < count; ++i)
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data << uint32(0x02000166);
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data << uint32(id);
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data << "";
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}
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SendPacket(&data);
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