diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 8d6d08902..1f8102bba 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7692,8 +7692,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 DotTicks = DotDuration / spellProto->EffectAmplitude[x]; if(DotTicks) { - DoneAdvertisedBenefit /= DotTicks*int32(stack); - TakenAdvertisedBenefit /= DotTicks*int32(stack); + DoneAdvertisedBenefit = DoneAdvertisedBenefit * int32(stack) / DotTicks; + TakenAdvertisedBenefit = TakenAdvertisedBenefit * int32(stack) / DotTicks; } } } @@ -8110,8 +8110,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint DotTicks = DotDuration / spellProto->EffectAmplitude[x]; if(DotTicks) { - DoneAdvertisedBenefit /= DotTicks*int32(stack); - TakenAdvertisedBenefit /= DotTicks*int32(stack); + DoneAdvertisedBenefit = DoneAdvertisedBenefit * int32(stack) / DotTicks; + TakenAdvertisedBenefit = TakenAdvertisedBenefit * int32(stack) / DotTicks; } } } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 51b49f0ee..edcde8e7a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7568" + #define REVISION_NR "7569" #endif // __REVISION_NR_H__