* Fixed some comments in code

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2008-12-08 23:19:57 +03:00
parent 4e49be5987
commit 916bd178a2
2 changed files with 34 additions and 34 deletions

View file

@ -202,7 +202,7 @@ enum ItemQualities
#define SPELL_ATTR_UNK0 0x00000001 // 0 #define SPELL_ATTR_UNK0 0x00000001 // 0
#define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag #define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag
#define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing #define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing
#define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 2.4.2 #define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3
#define SPELL_ATTR_UNK4 0x00000010 // 4 #define SPELL_ATTR_UNK4 0x00000010 // 4
#define SPELL_ATTR_UNK5 0x00000020 // 5 trade spells? #define SPELL_ATTR_UNK5 0x00000020 // 5 trade spells?
#define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell #define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell
@ -257,7 +257,7 @@ enum ItemQualities
#define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target #define SPELL_ATTR_EX_REQ_COMBO_POINTS2 0x00400000 // 22 Req combo points on target
#define SPELL_ATTR_EX_UNK23 0x00800000 // 23 #define SPELL_ATTR_EX_UNK23 0x00800000 // 23
#define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole?? #define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole??
#define SPELL_ATTR_EX_UNK25 0x02000000 // 25 not set in 2.4.2 #define SPELL_ATTR_EX_UNK25 0x02000000 // 25
#define SPELL_ATTR_EX_UNK26 0x04000000 // 26 #define SPELL_ATTR_EX_UNK26 0x04000000 // 26
#define SPELL_ATTR_EX_UNK27 0x08000000 // 27 #define SPELL_ATTR_EX_UNK27 0x08000000 // 27
#define SPELL_ATTR_EX_UNK28 0x10000000 // 28 #define SPELL_ATTR_EX_UNK28 0x10000000 // 28
@ -273,14 +273,14 @@ enum ItemQualities
#define SPELL_ATTR_EX2_UNK5 0x00000020 // 5 #define SPELL_ATTR_EX2_UNK5 0x00000020 // 5
#define SPELL_ATTR_EX2_UNK6 0x00000040 // 6 #define SPELL_ATTR_EX2_UNK6 0x00000040 // 6
#define SPELL_ATTR_EX2_UNK7 0x00000080 // 7 #define SPELL_ATTR_EX2_UNK7 0x00000080 // 7
#define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 2.4.2 #define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 3.0.3
#define SPELL_ATTR_EX2_UNK9 0x00000200 // 9 #define SPELL_ATTR_EX2_UNK9 0x00000200 // 9
#define SPELL_ATTR_EX2_UNK10 0x00000400 // 10 #define SPELL_ATTR_EX2_UNK10 0x00000400 // 10
#define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11 #define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11
#define SPELL_ATTR_EX2_UNK12 0x00001000 // 12 #define SPELL_ATTR_EX2_UNK12 0x00001000 // 12
#define SPELL_ATTR_EX2_UNK13 0x00002000 // 13 #define SPELL_ATTR_EX2_UNK13 0x00002000 // 13
#define SPELL_ATTR_EX2_UNK14 0x00004000 // 14 #define SPELL_ATTR_EX2_UNK14 0x00004000 // 14
#define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 2.4.2 #define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 3.0.3
#define SPELL_ATTR_EX2_UNK16 0x00010000 // 16 #define SPELL_ATTR_EX2_UNK16 0x00010000 // 16
#define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 Hunters Shot and Stings only have this flag #define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 Hunters Shot and Stings only have this flag
#define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet #define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet
@ -398,37 +398,37 @@ enum ItemQualities
#define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster #define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
#define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag #define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag
#define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK1 0x00000002 // 1 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK2 0x00000004 // 2 #define SPELL_ATTR_EX6_UNK2 0x00000004 // 2
#define SPELL_ATTR_EX6_UNK3 0x00000008 // 3 #define SPELL_ATTR_EX6_UNK3 0x00000008 // 3
#define SPELL_ATTR_EX6_UNK4 0x00000010 // 4 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK4 0x00000010 // 4
#define SPELL_ATTR_EX6_UNK5 0x00000020 // 5 #define SPELL_ATTR_EX6_UNK5 0x00000020 // 5
#define SPELL_ATTR_EX6_UNK6 0x00000040 // 6 #define SPELL_ATTR_EX6_UNK6 0x00000040 // 6
#define SPELL_ATTR_EX6_UNK7 0x00000080 // 7 #define SPELL_ATTR_EX6_UNK7 0x00000080 // 7
#define SPELL_ATTR_EX6_UNK8 0x00000100 // 8 #define SPELL_ATTR_EX6_UNK8 0x00000100 // 8
#define SPELL_ATTR_EX6_UNK9 0x00000200 // 9 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK9 0x00000200 // 9
#define SPELL_ATTR_EX6_UNK10 0x00000400 // 10 #define SPELL_ATTR_EX6_UNK10 0x00000400 // 10
#define SPELL_ATTR_EX6_UNK11 0x00000800 // 11 #define SPELL_ATTR_EX6_UNK11 0x00000800 // 11
#define SPELL_ATTR_EX6_UNK12 0x00001000 // 12 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK12 0x00001000 // 12
#define SPELL_ATTR_EX6_UNK13 0x00002000 // 13 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK13 0x00002000 // 13
#define SPELL_ATTR_EX6_UNK14 0x00004000 // 14 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK14 0x00004000 // 14
#define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK16 0x00010000 // 16 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK16 0x00010000 // 16
#define SPELL_ATTR_EX6_UNK17 0x00020000 // 17 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK17 0x00020000 // 17
#define SPELL_ATTR_EX6_UNK18 0x00040000 // 18 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK18 0x00040000 // 18
#define SPELL_ATTR_EX6_UNK19 0x00080000 // 19 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK19 0x00080000 // 19
#define SPELL_ATTR_EX6_UNK20 0x00100000 // 20 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK20 0x00100000 // 20
#define SPELL_ATTR_EX6_UNK21 0x00200000 // 21 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK21 0x00200000 // 21
#define SPELL_ATTR_EX6_UNK22 0x00400000 // 22 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK22 0x00400000 // 22
#define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK29 0x20000000 // 29 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 2.4.2 #define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3
enum SheathTypes enum SheathTypes
{ {
@ -662,10 +662,10 @@ enum SpellEffects
SPELL_EFFECT_153 = 153, SPELL_EFFECT_153 = 153,
SPELL_EFFECT_154 = 154, SPELL_EFFECT_154 = 154,
SPELL_EFFECT_155 = 155, SPELL_EFFECT_155 = 155,
SPELL_EFFECT_156 = 156, SPELL_EFFECT_ADD_SOCKET = 156,
SPELL_EFFECT_157 = 157, SPELL_EFFECT_157 = 157,
SPELL_EFFECT_MILLING = 158, SPELL_EFFECT_MILLING = 158,
SPELL_EFFECT_159 = 159, SPELL_EFFECT_ALLOW_RENAME_PET = 159,
TOTAL_SPELL_EFFECTS = 160 TOTAL_SPELL_EFFECTS = 160
}; };

View file

@ -310,7 +310,7 @@ enum AuraType
SPELL_AURA_265 = 265, SPELL_AURA_265 = 265,
SPELL_AURA_266 = 266, SPELL_AURA_266 = 266,
SPELL_AURA_267 = 267, SPELL_AURA_267 = 267,
SPELL_AURA_268 = 268, SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT = 268,
SPELL_AURA_269 = 269, SPELL_AURA_269 = 269,
SPELL_AURA_270 = 270, SPELL_AURA_270 = 270,
SPELL_AURA_271 = 271, SPELL_AURA_271 = 271,
@ -318,14 +318,14 @@ enum AuraType
SPELL_AURA_273 = 273, SPELL_AURA_273 = 273,
SPELL_AURA_274 = 274, SPELL_AURA_274 = 274,
SPELL_AURA_275 = 275, SPELL_AURA_275 = 275,
SPELL_AURA_276 = 276, SPELL_AURA_276 = 276, // Only "Test Mod Damage % Mechanic" spell
SPELL_AURA_277 = 277, SPELL_AURA_277 = 277,
SPELL_AURA_278 = 278, SPELL_AURA_278 = 278,
SPELL_AURA_279 = 279, SPELL_AURA_279 = 279,
SPELL_AURA_280 = 280, SPELL_AURA_280 = 280,
SPELL_AURA_281 = 281, SPELL_AURA_MOD_HONOR_GAIN = 281,
SPELL_AURA_282 = 282, SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
SPELL_AURA_283 = 283, SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
TOTAL_AURAS = 284 TOTAL_AURAS = 284
}; };