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[7125] Work under pet talents
Coorrect update Talent Points on levelup / leveldown Unlearn other ranks of learned talent Fix typo in Pet::HasSpell (wrong result for removed spell) Allow .reset talents reset pet talent Implement SPELL_AURA_MOD_PET_TALENT_POINTS aura (hunter talent) Only reset pet talent from trainer unlearn. Signed-off-by: DiSlord <dislord@nomail.com>
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parent
ca7ac74134
commit
921914f87e
10 changed files with 225 additions and 72 deletions
193
src/game/Pet.cpp
193
src/game/Pet.cpp
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@ -53,6 +53,7 @@ Pet::Pet(PetType type) : Creature()
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m_resetTalentsCost = 0;
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m_resetTalentsTime = 0;
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m_usedTalentCount = 0;
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m_auraUpdateMask = 0;
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@ -716,6 +717,7 @@ void Pet::GivePetLevel(uint32 level)
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return;
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InitStatsForLevel(level);
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InitTalentForLevel();
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}
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bool Pet::CreateBaseAtCreature(Creature* creature)
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@ -1291,22 +1293,42 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, PetSpell
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else
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newspell->active = active;
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uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id);
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for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
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// talent: unlearn all other talent ranks (high and low)
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if(TalentSpellPos const* talentPos = GetTalentSpellPos(spell_id))
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{
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if(itr->second->state == PETSPELL_REMOVED) continue;
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if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart)
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if(TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentPos->talent_id ))
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{
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newspell->active = itr->second->active;
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for(int i=0; i <5; ++i)
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{
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// skip learning spell and no rank spell case
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uint32 rankSpellId = talentInfo->RankID[i];
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if(!rankSpellId || rankSpellId==spell_id)
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continue;
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if(newspell->active == ACT_ENABLED)
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ToggleAutocast(itr->first, false);
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// skip unknown ranks
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if(!HasSpell(rankSpellId))
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continue;
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removeSpell(rankSpellId);
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}
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}
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}
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else if(uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id))
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{
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for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
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{
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if(itr->second->state == PETSPELL_REMOVED) continue;
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oldspell_id = itr->first;
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unlearnSpell(itr->first);
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break;
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if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart)
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{
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newspell->active = itr->second->active;
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if(newspell->active == ACT_ENABLED)
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ToggleAutocast(itr->first, false);
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oldspell_id = itr->first;
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unlearnSpell(itr->first);
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break;
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}
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}
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}
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@ -1320,6 +1342,15 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, PetSpell
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if(newspell->active == ACT_ENABLED)
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ToggleAutocast(spell_id, true);
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uint32 talentCost = GetTalentSpellCost(spell_id);
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if (talentCost)
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{
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int32 free_points = GetMaxTalentPointsForLevel(getLevel());
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m_usedTalentCount+=talentCost;
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// update free talent points
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free_points-=m_usedTalentCount;
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SetFreeTalentPoints(free_points > 0 ? free_points : 0);
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}
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return true;
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}
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@ -1329,19 +1360,17 @@ bool Pet::learnSpell(uint16 spell_id)
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if (!addSpell(spell_id))
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return false;
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if(GetOwner()->GetTypeId() == TYPEID_PLAYER)
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Unit* owner = GetOwner();
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if(owner && owner->GetTypeId() == TYPEID_PLAYER)
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{
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if(!m_loading)
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{
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WorldPacket data(SMSG_PET_LEARNED_SPELL, 2);
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data << uint16(spell_id);
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((Player*)GetOwner())->GetSession()->SendPacket(&data);
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((Player*)owner)->GetSession()->SendPacket(&data);
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}
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}
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Unit* owner = GetOwner();
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if(owner->GetTypeId() == TYPEID_PLAYER)
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((Player*)owner)->PetSpellInitialize();
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}
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return true;
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}
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@ -1399,6 +1428,18 @@ bool Pet::removeSpell(uint16 spell_id)
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RemoveAurasDueToSpell(spell_id);
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uint32 talentCost = GetTalentSpellCost(spell_id);
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if (talentCost > 0)
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{
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if (m_usedTalentCount > talentCost)
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m_usedTalentCount-=talentCost;
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else
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m_usedTalentCount = 0;
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// update free talent points
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int32 free_points = GetMaxTalentPointsForLevel(getLevel()) - m_usedTalentCount;
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SetFreeTalentPoints(free_points > 0 ? free_points : 0);
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}
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return true;
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}
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@ -1478,6 +1519,110 @@ void Pet::CheckLearning(uint32 spellid)
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}
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}
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bool Pet::resetTalents(bool no_cost)
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{
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Unit *owner = GetOwner();
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if (!owner || owner->GetTypeId()!=TYPEID_PLAYER)
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return false;
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CreatureInfo const * ci = GetCreatureInfo();
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if(!ci)
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return false;
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// Check pet talent type
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CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(ci->family);
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if(!pet_family || pet_family->petTalentType < 0)
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return false;
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Player *player = (Player *)owner;
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uint32 level = getLevel();
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uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
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if (m_usedTalentCount == 0)
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{
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SetFreeTalentPoints(talentPointsForLevel);
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return false;
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}
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uint32 cost = 0;
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if(!no_cost)
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{
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cost = resetTalentsCost();
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if (player->GetMoney() < cost)
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{
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player->SendBuyError( BUY_ERR_NOT_ENOUGHT_MONEY, 0, 0, 0);
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return false;
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}
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}
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for (unsigned int i = 0; i < sTalentStore.GetNumRows(); i++)
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{
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TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
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if (!talentInfo) continue;
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TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
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if(!talentTabInfo)
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continue;
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// unlearn only talents for pets family talent type
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if(!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask))
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continue;
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for (int j = 0; j < 5; j++)
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{
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for(PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end();)
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{
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if(itr->second->state == PETSPELL_REMOVED)
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{
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++itr;
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continue;
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}
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// remove learned spells (all ranks)
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uint32 itrFirstId = spellmgr.GetFirstSpellInChain(itr->first);
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// unlearn if first rank is talent or learned by talent
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if (itrFirstId == talentInfo->RankID[j] || spellmgr.IsSpellLearnToSpell(talentInfo->RankID[j],itrFirstId))
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{
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removeSpell(itr->first);
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itr = m_spells.begin();
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continue;
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}
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else
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++itr;
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}
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}
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}
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SetFreeTalentPoints(talentPointsForLevel);
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if(!no_cost)
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{
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player->ModifyMoney(-(int32)cost);
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m_resetTalentsCost = cost;
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m_resetTalentsTime = time(NULL);
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}
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player->PetSpellInitialize();
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return true;
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}
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void Pet::InitTalentForLevel()
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{
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uint32 level = getLevel();
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uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
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// Reset talents in case low level (on level down) or wrong points for level (hunter can unlearn TP increase talent)
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if(talentPointsForLevel == 0 || m_usedTalentCount > talentPointsForLevel)
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{
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// Remove all talent points
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resetTalents(true);
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}
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SetFreeTalentPoints(talentPointsForLevel - m_usedTalentCount);
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}
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uint32 Pet::resetTalentsCost() const
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{
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uint32 days = (sWorld.GetGameTime() - m_resetTalentsTime)/DAY;
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@ -1496,6 +1641,15 @@ uint32 Pet::resetTalentsCost() const
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return (m_resetTalentsCost + 1*GOLD > 10*GOLD ? 10*GOLD : m_resetTalentsCost + 1*GOLD);
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}
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uint8 Pet::GetMaxTalentPointsForLevel(uint32 level)
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{
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uint8 points = (level >= 20) ? ((level - 16) / 4) : 0;
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// Mod points from owner SPELL_AURA_MOD_PET_TALENT_POINTS
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if (Unit *owner = GetOwner())
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points+=owner->GetTotalAuraModifier(SPELL_AURA_MOD_PET_TALENT_POINTS);
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return points;
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}
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void Pet::ToggleAutocast(uint32 spellid, bool apply)
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{
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if(IsPassiveSpell(spellid))
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@ -1555,7 +1709,8 @@ bool Pet::Create(uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number)
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bool Pet::HasSpell(uint32 spell) const
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{
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return (m_spells.find(spell) != m_spells.end());
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PetSpellMap::const_iterator itr = m_spells.find((uint16)spell);
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return (itr != m_spells.end() && itr->second->state != PETSPELL_REMOVED );
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}
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// Get all passive spells in our skill line
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