Build error fixes

43 errors left at this point
This commit is contained in:
Charles A Edwards 2016-01-30 19:17:47 +00:00 committed by Antz
parent 3abc31c429
commit 924d182855
18 changed files with 123 additions and 71 deletions

View file

@ -8312,7 +8312,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy)
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
if (isCharmed() || (GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->IsPet()))
if (IsCharmed() || (GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->IsPet()))
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
// interrupt all delayed non-combat casts
@ -8355,7 +8355,7 @@ void Unit::ClearInCombat()
m_CombatTimer = 0;
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
if (isCharmed() || (GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->IsPet()))
if (IsCharmed() || (GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->IsPet()))
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
// Player's state will be cleared in Player::UpdateContestedPvP