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[11644] Sets rage to zero and energie to 100% when entering battleground and arena
Move related code to Aura::HandleArenaPreparation (un-)apply code. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
9300842b04
commit
92e0b5941f
3 changed files with 18 additions and 10 deletions
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@ -1220,13 +1220,8 @@ void BattleGround::AddPlayer(Player *plr)
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plr->UnsummonPetTemporaryIfAny();
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if(GetStatus() == STATUS_WAIT_JOIN) // not started yet
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{
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plr->CastSpell(plr, SPELL_ARENA_PREPARATION, true);
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plr->SetHealth(plr->GetMaxHealth());
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plr->SetPower(POWER_MANA, plr->GetMaxPower(POWER_MANA));
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}
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plr->CastSpell(plr, SPELL_ARENA_DAMPENING, true);
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}
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else
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@ -8044,10 +8044,23 @@ void Aura::HandleArenaPreparation(bool apply, bool Real)
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if (!Real)
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return;
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Unit* target = GetTarget();
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target->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION, apply);
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if (apply)
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GetTarget()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION);
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{
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// max regen powers at start preparation
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target->SetHealth(target->GetMaxHealth());
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target->SetPower(POWER_MANA, target->GetMaxPower(POWER_MANA));
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target->SetPower(POWER_ENERGY, target->GetMaxPower(POWER_ENERGY));
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}
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else
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GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION);
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{
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// reset originally 0 powers at start/leave
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target->SetPower(POWER_RAGE, 0);
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target->SetPower(POWER_RUNIC_POWER, 0);
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}
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}
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/**
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11643"
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#define REVISION_NR "11644"
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#endif // __REVISION_NR_H__
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